On the Start sheet: in the Additional Damage Resistances section, 'force' damage is not listed in the dropdown. (I got a Brooch of Shielding)
Force is not in the dropdown, but you can just type it in yourself. This is true of pretty much (all?) places with a dropdown selection.
Also a feature request: On the Start sheet under Attacks, you list all the major weapons, and also several stat-based spell attacks. But I find myself entering the same cantrip-based spell attacks over and over as I build more characters, so it might be nice to just list them in the dropdown along with weapons. Attacks like Fire Bolt and Shillelagh seem like good candidates for this section. You could start with just the ones that are most weapon-like (Shillelagh, Green Flame Blade, Booming Blade) and leave the more spell-like ones until later (Fire Bolt, etc)
For most of the spells and cantrips you really don't need more than the Attack Spell entry, do you? For the ones that are weapon-like, I just use a regular weapon that is reasonably similar and then use the override fields to change what is needed.
Ok, another bug on Character Sheet III (Spellcasting), the filter for displaying Prepared & Ritual spells isn't giving me an option for Ritual spells anymore. I know that works on beta 2, but not seeing it on beta 5. Using a 7th level Conjuration Wizard as my test subject. Edit: Digging deeper, looks like the function in column AX next to each spell is looking for the "R" character, but it's now comparing it to the translated label in AX32 and thus failing to find a match.
I noticed this as well. Use one filter or the other, not both...that worked for me. I got the selection that I needed by using the 2nd (right side) filter. Maybe that will work for you?
Also, this same wizard has a Wand of the War Mage +1, which provides a +1 to spell attack rolls. I'm unable to locate an override to the Attack Modifier shown on the top of Character Sheet III (Spellcasting), it's nicely computing my Int & Prof bonus, but I'd like to add the +1 somewhere.
This can be handled on the Start page where you have the Attack Spell weapon entry. Use the Attack Bonus override.
Hope that helped.