[MENTION=6855204]tglassy[/MENTION] questions about Shape Water cantrip (taken from
Creative Cantrips page, valid considerations):
Not necessary that you immediately rule one way or the other, just consider them
Crating Shapes and Animation:
•Complexity – ‘Simple’ is relative. A sculptor PCs should be better than average, but proficiencies and skill checks would apply for anything complex.
•Hardness – Ice is hard, but water could either be hard due to magic or soft as a puddle of water. I will assume it is ‘soft’ so you go slip through it at slow speeds, but it can be HARD at high speeds.
•Can you animate and/or re-shape ice? – Makes sense, but not explicitly stated. It would make ‘hard’ shapes much more useful.
•Can shapes hover or ‘fly’? – A floating ball of water is very thematic, but flight always changes things. A compromise could be a 5’ max height or something.
•Movement speed – DMs will likely rule on the spot here. ‘Animation’ could mean it stays in the same square or use the speed of an Animated Object (per spell). Also check if there a difference between the speed of water and ice shapes.
•What actions could an animated shape do? – Most DMs would only allow pre-programmed, ‘dumb’ motions like walking in one direction or repetitive actions. They may allow action/bonus actions through the object on your round or even autonomy like the Animated Objects spell (but not likely)
•Can my animated object attack? – Explicitly it doesn’t allow damage but it could splash onto enemies as a help action or be a delivery mechanism (ex. acid flask). Expect it to take your attack action to accomplish.
•Can shapes go outside the spell range? – Awesome if they can, but this could be reserved as a limitation to prevent abuse. A DM may rule they stay in a given shape but can’t be animated outside this range or at least can’t move outside it willingly.
•Can moving ice push people around? – Logically yes, but the spell states movement ’doesn’t cause damage’. The DM may allow push or trips using your casting ability score.
Managing Ice and Vapor
•Can you thaw ice too? –Possible oversight in the write up, as thawing anything you can freeze is pretty minor.
•What else can melt that ice? – The write up states it melts only after an hour, so magic keeps it that way. Dragonfire probably melts it too, but can you place it in a bonfire or does it melt slowly with a candle?
•Can you change the water’s temperature? –Ice is cold by definition, so you can cool it. But if you can thaw water, what temp would it be thawed to and can you control that? 33 degrees or room temperature may be important
•Can I encase willing creatures in ice? – It explicitly doesn’t allow you to encase unwilling creatures (good call - no paralysis or suffocation), but could I make bindings when they are asleep?
•Can I affect water vapor? – Not explicit, but reasonable for those cases you have a lot flying around. You will want to follow up with ‘can I condense the water out of the air’. If you can’t, the only way to get liquid water out of the air would be to freeze it and melt it later. Either way, this is a way to find water when you don’t have any.
•Does freezing ice expand? – Either the freezing ice just ‘solidifies’ or it expands like normal ice does. The second one implies the DM expects some ‘normal physics’ to work in his mind and opens up a lot of options. If it doesn’t, you can more freely make ice shapes without worrying about all the details