Zardnaar
Legend
Next week I will be playing in a new campaign with the existing players one of which is DMing. Generally I let the other players pick 1st so often run whats left. There will be 4 players, 4d6 drop the lowest. For each role (warrior, priest, rogue, wizard) I have a few preferences.
Warrior.
Leaning towards a halfling dual wielding fighter using 3pp stuff that makes them not suck. If the dice roll is exceptionally good might play a Paladin.
Priest.
If the dice rolls are good medium armor is not to bad 4 scores 14/16+). Otherwise just wear heavy armor. Currently considering forge, death and arcane domains. Otherwise land druid (mountain). With very good dice rolls a melee arcane cleric could also be fun (16+ wis, 14 dex/con, 16 strength).
Rogue.
Kensei Monk or some kind of bard perhaps.
Wizard
If I can roll a 16+I was thinking of playing a mountain dwarf sorcerer that runs around with an axe, medium armor and uses green flame blade (quickened on occasion). Have not seen a single classed warlock played yet and that is another options.
If the dice roll is rubbish the morph from EN5ider looks tempting.
Warrior.
Leaning towards a halfling dual wielding fighter using 3pp stuff that makes them not suck. If the dice roll is exceptionally good might play a Paladin.
Priest.
If the dice rolls are good medium armor is not to bad 4 scores 14/16+). Otherwise just wear heavy armor. Currently considering forge, death and arcane domains. Otherwise land druid (mountain). With very good dice rolls a melee arcane cleric could also be fun (16+ wis, 14 dex/con, 16 strength).
Rogue.
Kensei Monk or some kind of bard perhaps.
Wizard
If I can roll a 16+I was thinking of playing a mountain dwarf sorcerer that runs around with an axe, medium armor and uses green flame blade (quickened on occasion). Have not seen a single classed warlock played yet and that is another options.
If the dice roll is rubbish the morph from EN5ider looks tempting.