QuietBrowser
First Post
Both times, Wizard.
I won't lie, there is a kernel of an interesting idea in sorcerers... but, mechanically, only one edition has done them decently: 4th edition. 3e and 5e have both made them into subpar, knock-off, watered down wizards, and it's not helped by the fact that I find the Wild Mage archetype to be... distasteful on a personal level, and prone to being annoying on a mechanical.
Wizar is just more rewarding and more interesting, from a backstory perspective and from a gameplay perspective.
I won't lie, there is a kernel of an interesting idea in sorcerers... but, mechanically, only one edition has done them decently: 4th edition. 3e and 5e have both made them into subpar, knock-off, watered down wizards, and it's not helped by the fact that I find the Wild Mage archetype to be... distasteful on a personal level, and prone to being annoying on a mechanical.
Wizar is just more rewarding and more interesting, from a backstory perspective and from a gameplay perspective.