Wrathamon
Adventurer
They do like rolling dice, in fact their new method for scaling magic weapons is very much like that. +1 weapon being roll an extra damage dice for the damage bonus instead of +1 static. I don’t think they’re willing to go as far as advantage. Advantage suits 5e fine, but PF does want more skilled players (or higher level ones) to have advantages. Thus bounded accuracy is not something they are going for and neither is advantage. There is still going to be static bonuses, they just won’t be as big as they were in PF1 or with as big a number spread.
btw I wasnt suggested they do that ... it was just a hypothetical example. They should make design calls for what is best for their game based on design instincts and player data.
Getting actual play feedback is invaluable and I am sure they know that, which is why they're doing a public playtest. Watching players actually play is more valuable than any survey or random internet post.
I'm a bit curious why they didn't go for a simple inexpensive download playtest document and instead did an arted up printed book series along with the download. Seems like a lot of work, and not like people need proof in their ability to create high production products. They have a very long history of showing that.