How do you make a Barbarian interesting? :)

guachi

Hero
How about reskinning the barbarian as an animal?

You might use the ability scores/abilities for a human variant totem barbarian, but you are a giant wolf, panther, etc... Perhaps one that was awakened?

I did this. In the module B10 one of the random encounters is an old guy giving the PCs a 2HD war dog. I had already had an inkling the dwarf paladin was going to quit the party so adding another frontline PC was helpful.

Since it was a dog it was, of course, a wolf barbarian (3rd level to begin with). It isn't much offensively as its bite is only 1d6+STR but I did allow it to be trained and get the ability to knock down opponents as a bonus action. The advantage to allies is nice and makes up for weak offense. Since it's a dog NPC it's really easy to roleplay. Also, none (or almost none) of a barbarian's abilities are things a dog can't do. The dog only gets 1/2 XP so it's more of a companion. And when anyone drops to zero hp in combat, which happens with regularity, that player runs the dog.
 

log in or register to remove this ad

BookBarbarian

Expert Long Rester
Too much talking in the library...

ConanTheLibrarian.jpg
 

jgsugden

Legend
Every time I see this thread in the forum list I have the same thought:

"How would you make a barbarian that isn't interesting?"

Even if you're playing the cliché barbarian to a T, it is still a lot of fun to play.
 

BookBarbarian

Expert Long Rester
5e kept the 3e & 4e takes on the barbarian, though it could more easily & consistently have gone ahead and made it a Background and just given the fighter enough build flexibility to handle the concept in combination with that.

I think the Outlander background was the best thing that could have happened for the Barbarian concept in 5e. And even though I love playing 5e Barbarians, the class and it's subclasses could have been rolled into the Fighter.

Even with how it is now an Outlander Battlermaster can be just as valid a Barbarian as a Totem Warrior. Just one that focuses on battle tactics and maneuvers.

Heck the Fighter Scout from Unearthed Arcana makes a better Conan analogue that any of the Barbarian subclasses IMHO.
 

BookBarbarian

Expert Long Rester
Every time I see this thread in the forum list I have the same thought:

"How would you make a barbarian that isn't interesting?"

Even if you're playing the cliché barbarian to a T, it is still a lot of fun to play.

There is something very satisfying to me in just Raging and Recklessly attacking. In a way it's elegant in it's simplicity.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
Every time I see this thread in the forum list I have the same thought:

"How would you make a barbarian that isn't interesting?"

Player spamming “I hit ________ with my sword.”

For everything.

(OTOH, he will eventually shoot the food, which will be funny as hell. To some.)
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
I did this. In the module B10 one of the random encounters is an old guy giving the PCs a 2HD war dog. I had already had an inkling the dwarf paladin was going to quit the party so adding another frontline PC was helpful.

Since it was a dog it was, of course, a wolf barbarian (3rd level to begin with). It isn't much offensively as its bite is only 1d6+STR but I did allow it to be trained and get the ability to knock down opponents as a bonus action. The advantage to allies is nice and makes up for weak offense. Since it's a dog NPC it's really easy to roleplay. Also, none (or almost none) of a barbarian's abilities are things a dog can't do. The dog only gets 1/2 XP so it's more of a companion. And when anyone drops to zero hp in combat, which happens with regularity, that player runs the dog.
Russian Caucasus Shepherd digs get pretty beefy...
a47f811ee001514d90e300621c224e12--caucasian-mountain-dogs-caucasian-shepherd-dog.jpg
43fc556dbb824e2ca453011b1372a2fe--caucasian-dog-russian-caucasian.jpg
 




Remove ads

Top