As an aside, if the foe is that far away and looking through a crack, the pc CAN'T see them (imho) so they cant attack them.
You obviously have never played with [name redacted because I still play with the guy].
As an aside, if the foe is that far away and looking through a crack, the pc CAN'T see them (imho) so they cant attack them.
Even beyond that, SS only lets you ignore half and 3/4 cover. The DM is totally within the rules (and completely justified) to rule that a guy behind a wall with a tiny crack in it is defined as total cover.As an aside, if the foe is that far away and looking through a crack, the pc CAN'T see them (imho) so they cant attack them.
Even beyond that, SS only lets you ignore half and 3/4 cover. The DM is totally within the rules (and completely justified) to rule that a guy behind a wall with a tiny crack in it is defined as total cover.
No argument there. Almost seems pretty worthwhile to get rid of that whole feat, really.OK ... 600 feet away looking through an arrow slit (3/4 cover), no cover, no penalty. Still silly.
Still think the best fix is to put "or" between the benefits. You're sharpshooting to ignore cover OR ignore long range OR make headshots.No argument there. Almost seems pretty worthwhile to get rid of that whole feat, really.
The non-GWM fighter could also use those same tools to increase their hit and damage potential. Two weapon fighters would probably mow down the goblins at 1st level just about as quickly, while always getting a bonus attack and have a better chance of taking out that hobgoblin that shows up with their 18 AC.
Nobody is arguing that GWM is a bad feat. But there is a lot of hyperbole and exaggeration about how overpowered it is and that all other build pale in comparison to the overwhelming might of the all-powerful GWM. That if you play a fighter, the only viable options are GWM and SS and every other build is for losers. That DMs with PCs that have those feats can't set up encounters that can be a challenge.
My response would be "how is it a problem? Those wanting to play characters with GMW will do so. Others who dont wont. It doesnt matter what their reasons are... Right? How are the others being crowded out when everyone makes their own choices?"Either? Both?
I imagine ENworld comes up fairly easily on any sort of Google for 5e advice. So it's one important community. It's not the whole of it.
Are you saying that 5e players are already pushing for a highly GM-curated experience and hence driving out wargame-type players?
Sure. But suppose someone posts saying, say, "Ever since my group saw what a GWM fighter can do damage-wise, we're seeing other sorts of fighter archetypes crowded out." What sort of response to that is helpful?
Telling the poster that his/her players are sucky DPR-obsessives doesn't seem, to me, the right way to go. Flagging a range of alternatives - from feat-banning to house-ruling to comparable feats for other fighting styles - isn't the only possible response, but seems healthier.
Math are simple.
Yup. Though if they had reason to think they were there they could shoot at unseen target with disad and...As an aside, if the foe is that far away and looking through a crack, the pc CAN'T see them (imho) so they cant attack them.