Jester David
Hero
As others have said, he's just doing it for his homebrew game and is putting a little extra effort in.
This, although it sounds like maybe Mike would like to make it more official.
I would love to run a 5e Nentir Vale campaign without having to do all the conversion work myself.
This and Cubicle 7's material for 5e is probably what I desire the most for this edition of D&D. Each time I start a campaign I want to run it in the Vale, but having to look for bits of lore all over the place to have an overview is really complicated and reading the supplement just make me want to run a 4e instead (I really love 4e).
So having a all the lore (not too much though, gotta keep the point of light feel of it) at the same place would be great, as having a few missing races and and setting specific archetypes just for fun. Mearl's Loth warlock, raven queen warlock etc.
In the long run, the usage of the Nentir Vale pantheon on Critical Role makes it more likely to make a comeback of some sort down the line.
Actually, they didn't. According to Bill Slavicsek, the Gazetteer wasn't done -- it sounds like it had barely been started when they pulled the plug.Forgot to say this earlier: I really, really want a Nentir Vale sourcebook for 5e. We had what was going to be a Nentir Vale Gazetteer, a 4e analogue to the Known World Gazetteers that fleshed out the Mystara world back for BECMI, literally ready to print before Mearls ordered it cancelled. My deepest hope is that they still have it saved somewhere in the WotC archives and can use that to flesh out the world. Even if it is just a reprinting of all of the Nerathi Legends articles and the few other "regional" articles from Dragon, the Nentir Vale deserves some love.
I don't watch Critical Role, but I thought Matthew Mercer's setting (Tal'Dorei?) had its own pantheon.In the long run, the usage of the Nentir Vale pantheon on Critical Role makes it more likely to make a comeback of some sort down the line.
I don't watch Critical Role, but I thought Matthew Mercer's setting (Tal'Dorei?) had its own pantheon.
Huh. That's interesting.
Back when 5e was still in playtest mode, I had started designing a setting inspired by Chris Perkins' Valoreign campaign combined with Game of Thrones. I had expanded the size of the inverted British Isles V to be closer to the size of Westeros and had put Nentir Vale in the northern reaches as the frontier area. I had also replaced the default pantheons with a group of gods based on the Seven from GoT.
As with Valoreign, my "Valoria" campaign never got off the ground either. I wasn't confident enough and ended up just running published adventures instead of trying to come up with my own stuff. Lately I've been wanting to revisit it, though.