robus
Lowcountry Low Roller
Frankly, all you've done is confused the crap out of me. After all these pages, I haven't the first clue how I would go about playing in your play style. It's the quantum play style, all things to all gamers at all times. :/![]()
I think you have a preconceived notion of how you think we play: pixel bitching, magic words, and when we say, no that's not how we play, it confuses you because you think you know how we play (and it's a form of play you think you've experienced and had a miserable time).
We're simply saying that we encourage creative and imaginative play at the table. Players are simply asked to immerse themselves in this imaginary world and by interacting with it come up with actions that have goals and approaches to the challenge at hand. That's it. The DM takes that declared action and adjudicates it and describes the result. Sometimes asking for dice when the outcome is uncertain and has consequences.
You may not like it, and think that it's a boring way to play
