Blue
Ravenous Bugblatter Beast of Traal
While talking about the most recent UA, Jeremy Crawford said they have covered most of the standard D&D tropes at this point in the editions life. In a discussion about that UA here it seemed many disagreed with that statement.
So, what archetypes do you think needs some subclass support to play in 5e? What's missing that you'd like to see that is a wide gap, not just a small niche that would never be considered at many tables.
If possible, give an example character from a movie, novel, police report, or wherever you get your inspiration. Something that a new player might come into the game going "I want to build a character like X!", and we want to make sure D&D doesn't let them down.
I'm trying to focus on concept and narrative, not mechanics. For example there are plenty of classes from earlier editions that don't exist but a character of a similar concept can be built even if the underlying mechanics differ.
Also, I'll say it here so that we don't need to have the thread get into a huge discussion on it: Warlord.
So, what archetypes do you think needs some subclass support to play in 5e? What's missing that you'd like to see that is a wide gap, not just a small niche that would never be considered at many tables.
If possible, give an example character from a movie, novel, police report, or wherever you get your inspiration. Something that a new player might come into the game going "I want to build a character like X!", and we want to make sure D&D doesn't let them down.
I'm trying to focus on concept and narrative, not mechanics. For example there are plenty of classes from earlier editions that don't exist but a character of a similar concept can be built even if the underlying mechanics differ.
Also, I'll say it here so that we don't need to have the thread get into a huge discussion on it: Warlord.
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