Yaarel
🇮🇱 🇺🇦 He-Mage
More people than me disagree with you. Mythus Prime uses 3. The full game uses 18.
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Dangerous Journeys - Delving the Design of Gygax - Part 1
Recently I acquired some obscure gaming memorabilia: Gary Gygax's Dangerous Journeys: Mythus and Gary Gygax's Dangerous Journeys: Mythu...ragingowlbear.blogspot.com
Interesting article.
I feel there is a miscommunication.
The Mythus gaming system only has three abilities: Physical, Mental, and Spiritual.
These abilities are called ‘traits’.
For the basic version, Mythus Prime, that is it. Three abilities. Simple.
However, for Advanced Mythus, these three abilities are more complex.
Each ability has two sub-abilities. (A skill might need one or both of these sub-abilities.)
The problem is: each sub-ability has THREE different kinds of ways of measuring it.
These three measurements are numbers. They are the sub-ability SCORES, not the sub-ability itself.
Unfortunately, Mythus calls these numbers ‘attributes’. D&D players use the word ‘attribute’ as a synonym for the official word ‘ability’, meaning Strength, Constitution, Dexterity, etcetera. However, in Advanced Mythus, the word ‘attribute’ means ‘number’ (measurement, score, value, quantification), not ability.
It doesnt mean ‘attribute’ in the D&D sense. It is a Mythus technical term meaning ‘score’.
In other words, there are 18 numbers. But only 3 abilities: Physical, Mental, Spiritual.
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