Undrave
Legend
You get the extra feat at level 6. That’s not way past most campaigns. And you don’t have to spend it on combat. There are three pillars of the game. If you choose to only focus on combat, that’s on you. Not the game. Fact is, they have the option. Which means they have the option to have out of combat functionality that is pretty significant. You need to stop acting like your playstyle is the only way the game is played, or how it is designed. You’re objectively wrong. Basically, your entire argument is they don’t have the functionality the way you want it, so they don’t have it at all. That’s demonstratively false.
“Fighters don’t have anything out of combat.”
“Yes they do, here is a list.”
“Well, I don’t play that way, so they don’t have it”
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Technically Feats are an optional rule so basically Fighters out-of-combat options were designed as an optional rule?
Level 6 is still late for your first out of combat option if you do decide to forego maxing out your main attack stat and thus sacrificing the 'Fighting' part of 'Fighter'. A Rogue's Expertise doesn't cost them Sneak Attack dice.
And again, Feats are not restricted to the Fighter, even if they get more chance to get them.
I honestly don't think the fighter needs anything else to help outside of combat, I can just leverage my skills for that, no class ability or spell needed.
Again: EVERYBODY can leverage skills. That's the baseline everybody gets... and even there, Fighters get 1 less than other classes for no discernable reasons.