Jd Smith1
Hero
My players are very happy with 5e, but they are not pleased with the armor system. If you get hit, it doesn't matter at all whether you wear armor or not.
I was thinking of a house rule where heavy armor was fairly easy to hit (because the weight and reduced vision), but it soaks damage. Say AC 14-15.
Light armor would be harder to hit (the defender can feint, dodge, and maneuver) but it soaks very little. Say AC 20-22.
I'm still pondering shields. Historically, a medium shield was both a parrying device and a weapon.
I was thinking of a house rule where heavy armor was fairly easy to hit (because the weight and reduced vision), but it soaks damage. Say AC 14-15.
Light armor would be harder to hit (the defender can feint, dodge, and maneuver) but it soaks very little. Say AC 20-22.
I'm still pondering shields. Historically, a medium shield was both a parrying device and a weapon.