Right. If you can take attacks off turn, as if part of the attack action, then you can use manuevers off turn. Elegant and effective.Arguably adding a clause so maneuvers like Commanders Strike you can do it on the allies turn wouldnt have to be some separate mechanic action type.
Yes it would require that as a special clause. Perhaps doubling as a way to get fighters more reactions sort of if they are attacksRight. If you can take attacks off turn, as if part of the attack action, then you can use manuevers off turn. Elegant and effective.
Idk, I think giving extra Reactions is more outside the 5e design paradigm. I’d go the other way, and give a single extra Reaction that cannot be used to make an attack, and make sure the fighter has a couple good reaction options that aren’t attacks, like defensive stuff, ally buffs, movement, etc.Yes it would require that as a special clause. Perhaps doubling as a way to get fighters more reactions sort of if they are attacks
I think its kind of silly that someone can attack move attack move attack move and only react to someone running past once....Idk, I think giving extra Reactions is more outside the 5e design paradigm. I’d go the other way, and give a single extra Reaction that cannot be used to make an attack, and make sure the fighter has a couple good reaction options that aren’t attacks, like defensive stuff, ally buffs, movement, etc.
The fighter already does more than anyone else in a round.I think its kind of silly that someone can attack move attack move attack move and only react to someone running past once....
And basically that unable to react really nerfs your ability to act as a defender which is why if you look at the sub class cavalier they basically relaxed it - I think that is a feature that could be reabsorbed into the fighter just as some of those PDK abilities might be absorbableThe fighter already does more than anyone else in a round.
May seem like a distinction without a difference, but I'd phrase it as taking a certain reaction, like an AoO, "without expending your reaction" once/extra attack you're entitled to - use your reaction for something else, it's gone, and you can't take anymore AoOs, even if you "have some left."Idk, I think giving extra Reactions is more outside the 5e design paradigm.
verbose one...May seem like a distinction without a difference, but I'd phrase it as taking a certain reaction, like an AoO, "without expending your reaction" once/extra attack you're entitled to - use your reaction for something else, it's gone, and you can't take anymore AoOs, even if you "have some left."
Would tend to keep the lid on things.