D&D General The Canadian Influence on the Forgotten Realms

gyor

Legend
I decided it would be best to spin this off into it's own discussion.

The original creator of the Forgotten Realms is Ed Greenwood who is a Canadian Librarian and Author and for those who knew what to look for the Forgotten Realms is infused with Canadianess. This makes it distinct in a way from all the American created settings. Which is not to say that FR doesn't have some American influences, it does, or that the Canadian influence strong in every part of FR, but it's a very Canadian setting at heart.

You see it in the environmental descriptions and the way heart urban centres are weaved together with vast and I mean vast regions of nature and rural farming regions, the fact that most of the races and cultures of FR are in fact immigrates to the world.

You see it in the fact that around the great cities of the Swordcoast you Native American like Tribes of Uthgardt.

You see it in the Parliamentary Democracy of Turmish.

You see it in the farm communities of the Dales.

You see it in the Law and Good government ideals of Cormyr.

You see it in the two solitudes of Aglarond and its history.

You see the era of Hudson's Bay (a corporation that ruled most of what would become Canada before Canada bought the land from them) in Merchant Ruled nations like Sembia and Amn.

You see it in the multiculturalism of the setting, the greater comfort with diverse forms of sexuality in the setting, and so on.

Ed Greenwood was the biggest Canadian influence on FR, but he is not the only one, Bioware which made the BG games was also Canadian and there possibly others.

Thoughts?
 

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dave2008

Legend
I decided it would be best to spin this off into it's own discussion.

The original creator of the Forgotten Realms is Ed Greenwood who is a Canadian Librarian and Author and for those who knew what to look for the Forgotten Realms is infused with Canadianess. This makes it distinct in a way from all the American created settings. Which is not to say that FR doesn't have some American influences, it does, or that the Canadian influence strong in every part of FR, but it's a very Canadian setting at heart.

You see it in the environmental descriptions and the way heart urban centres are weaved together with vast and I mean vast regions of nature and rural farming regions, the fact that most of the races and cultures of FR are in fact immigrates to the world.

You see it in the fact that around the great cities of the Swordcoast you Native American like Tribes of Uthgardt.

You see it in the Parliamentary Democracy of Turmish.

You see it in the farm communities of the Dales.

You see it in the Law and Good government ideals of Cormyr.

You see it in the two solitudes of Aglarond and its history.

You see the era of Hudson's Bay (a corporation that ruled most of what would become Canada before Canada bought the land from them) in Merchant Ruled nations like Sembia and Amn.

You see it in the multiculturalism of the setting, the greater comfort with diverse forms of sexuality in the setting, and so on.

Ed Greenwood was the biggest Canadian influence on FR, but he is not the only one, Bioware which made the BG games was also Canadian and there possibly others.

Thoughts?
Maybe, but 90% (or more) of what you list seems pretty generic and applicable to Europe, Africa, Asia, the Americans. Just basic human existence really.
 

gyor

Legend
Is there ice hockey in FR? Mounties? Ogopogo?

Good observations, but I'm not convinced. If anything is uniquely Canadian (and western), I'd say it's a cold, tree-covered wilderness. With moose. So Icewind Dale could be Canadian, yeah, but all the Realms?

First of all you really need to work on your geography. Canada has a lot of different ecosystens, desolate Artic Tundras, deserts (yes I said deserts, Forests of various kinds, Praires, Farms, Mountains, Oceans, Lakes, Caves systems, valleys, Temprate Rain Forests, massive urban spaces, islands, lush orchards, and more.

It's often subtle stuff that if were weren't familiar with Canadian History, Canadian Geography, and Canadian Culture your going to miss it. Which means 99% of Americans will miss it, oh he'll even some unobservant Canadians will miss it.
 




atanakar

Hero
I'm Canadian and I don't see Canada in FR. And as a Quebecer your analogy of «two solitudes» with Alglarond feels shoe horned.

What makes FR original are all the factions, secret organizations, religions and power plays between them. Everything else is existant in other D&D settings. There are aboriginals in Mystara. Greyhawk was settled by waves of immigrants, etc.
 

gyor

Legend
Maybe you have to be Canadian to see it.

That being said I assume you are speaking about certain parts of FR correct? I don't really know FR lore or geography much, but my understanding is there are parts, like Chult, that are very different than Canada.

Like I said, it's subtle, in some cases very, very subtle, but Canada does have rain forests like Chult, although the Temp is different and of course no living Dinosaurs, although plenty of fossils in Canada.
 

dave2008

Legend
Like I said, it's subtle, in some cases very, very subtle, but Canada does have rain forests like Chult, although the Temp is different and of course no living Dinosaurs, although plenty of fossils in Canada.
Canada has rain forest, but not like Chult. The US has temperate rain forest too, but they are nothing like tropical rain forests (which is what I think Chult is modeled after). If you are saying the temperate rain forest of Canada were the inspiration for the tropical rain forest in Chult I think that hurts your credibility. Just except that some parts of FR are / could have a Canadian influence and others not so much. I mean it makes sense that the areas he started with would reflect his home area and what he knew. Later areas probably less and less so.
 

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