jgsugden
Legend
...and D&D is not reality, right? It is a story telling game. About heroic acts. About heroes. It isn't a simulation. The game works best when you tell a great story.I guess I just don't have a lot of sympathy for a wizard who deploys the arcane equivalent of cluster munitions anywhere near civilians. In real life, we have a term for people like that, and it ain't "hero".
We don't have D&D rules for when a PC should get cancer, when a PC should trip over their own feet, when a PC needs to go to the bathroom - because, although these can be things that hamper the real world, they have no place in most fantasy stories.
As I said, this may work well in some games. However, there are many games where this could ruin the fun. Just make sure you're considering whether the game you're in is one that would be improved, and not ruined, by something like this going wrong. That is something the entire group needs to consider rather than just having a DM dictate the type of game that will be played.