Can you give an example of how this would work?
(fwiw I’ve removed the limit on the number of attunement slots allowed - gone back to the 3e limits with some slight adjustments, game works great)
I would need to find my notes and translate them, but something like this:
When you would gain a feat, you gain 1 Resonance.
You can infuse an item with Resonance. An item with resonance is considered magical and does not requires attunement.
First Resonance: Roll twice on the minor magic item properties.
2nd Resonance: roll once on the minor beneficial artifact properties. Item grants +1 attack/damage (weapons/focus) +1 AC (armors or other gears)
3rd Resonance: roll once on the minor beneficial artifact properties.
4th Resonance: The item is now sentient; roll its personality in the DMG. Roll once the major beneficial properties. Item grants +2 attack/damage (weapons/focus) +1 AC (armors or other gears)
5th Resonance: Roll once the major beneficial properties.
6th Resonance: Item grants +3 attack/damage (weapons/focus) +3 AC (armors or other gears).
So you can invest in many items for lesser effects, or 1 single powerful item.