D&D 5E WotC's Jeremy Crawford Talks D&D Alignment Changes

Jeremy Crawford has spoken about changes to the way alignment will be referred to in future D&D books. It starts with a reminder that no rule in D&D dictates your alignment. Data from D&D Beyond in June 2019 (Note that in the transcript below, the questions in quotes were his own words but presumably refer to questions he's seen asked previously). Friendly reminder: no rule in D&D mandates...

Jeremy Crawford has spoken about changes to the way alignment will be referred to in future D&D books. It starts with a reminder that no rule in D&D dictates your alignment.

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Data from D&D Beyond in June 2019

(Note that in the transcript below, the questions in quotes were his own words but presumably refer to questions he's seen asked previously).

Friendly reminder: no rule in D&D mandates your character's alignment, and no class is restricted to certain alignments. You determine your character's moral compass. I see discussions that refer to such rules, yet they don't exist in 5th edition D&D.

Your character's alignment in D&D doesn't prescribe their behavior. Alignment describes inclinations. It's a roleplaying tool, like flaws, bonds, and ideals. If any of those tools don't serve your group's bliss, don't use them. The game's system doesn't rely on those tools.

D&D has general rules and exceptions to those rules. For example, you choose whatever alignment you want for your character at creation (general rule). There are a few magic items and other transformative effects that might affect a character's alignment (exceptions).

Want a benevolent green dragon in your D&D campaign or a sweet werewolf candlemaker? Do it. The rule in the Monster Manual is that the DM determines a monster's alignment. The DM plays that monster. The DM decides who that monster is in play.

Regarding a D&D monster's alignment, here's the general rule from the Monster Manual: "The alignment specified in a monster's stat block is the default. Feel free to depart from it and change a monster's alignment to suit the needs of your campaign."

"What about the Oathbreaker? It says you have to be evil." The Oathbreaker is a paladin subclass (not a class) designed for NPCs. If your DM lets you use it, you're already being experimental, so if you want to play a kindhearted Oathbreaker, follow your bliss!

"Why are player characters punished for changing their alignment?" There is no general system in 5th-edition D&D for changing your alignment and there are no punishments or rewards in the core rules for changing it. You can just change it. Older editions had such rules.

Even though the rules of 5th-edition D&D state that players and DMs determine alignment, the suggested alignments in our books have undeniably caused confusion. That's why future books will ditch such suggestions for player characters and reframe such things for the DM.

"What about the werewolf's curse of lycanthropy? It makes you evil like the werewolf." The DM determines the alignment of the werewolf. For example, the werewolf you face might be a sweetheart. The alignment in a stat block is a suggestion to the DM, nothing more.

"What about demons, devils, and angels in D&D? Their alignments can't change." They can change. The default story makes the mythological assumptions we expect, but the Monster Manual tells the DM to change any monster's alignment without hesitation to serve the campaign.

"You've reminded us that alignment is a suggestion. Does that mean you're not changing anything about D&D peoples after all?" We are working to remove racist tropes from D&D. Alignment is only one part of that work, and alignment will be treated differently in the future.

"Why are you telling us to ignore the alignment rules in D&D?" I'm not. I'm sharing what the alignment rules have been in the Player's Handbook & Monster Manual since 2014. We know that those rules are insufficient and have changes coming in future products.
 

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Hurin70

Adventurer
I feel like this, and the changes they’re making to races and such, stems from the fact that they originally wrote 5e as a paean to nostalgia, to reunite the fan base and bring all the old gamers who’d been put off by 4e back into the fold ... but since then, the game has exploded in popularity, which has brought in a whole slew of new fans who are saying, “Hey, wait a minute ...”

Who would have guessed that just ignoring mechanical problems exist, invoking nostalgia to paper over systemic issues, and foisting all the hard choices onto the individual DM's would be a poor strategy in the long run?

They threw the 4e baby out with the bathwater. That's their choice, but they didn't have anything to replace it with except nostalgia. 'Rulings not rules' was just the cop out that allowed them to not have to address the real problems at all. Now that's coming back to bite them.
 

SkidAce

Legend
Supporter
Okay, I have to admit that this was tempting ...

new-ford-mustang-bullitt-to-be-discontinued-after-2020-my-123893-7.jpg


(Bullitt model). It's new AND old.
I know...(I will end tangent after this comment....I promise)

I was tempted by that, if I hadn't put a custom supercharger in mine as a personal project...I might would have upgraded to that.
But the blue one is mine...I'm happy.
 



Alignment's been moving to be much like Ideals, Bonds, and Flaws for a while. It's a useful tool for some to help them bring their character to life. It hasn't been a defining feature for a while, not since there were alignment restrictions on classes (that was last seen in 3e, I think?). Though, I suppose there still are a few magic items keyed to good, neutrality, and evil.
 

CleverNickName

Limit Break Dancing
It sounds like alignment is as important as you want it to be. Just like it was when I was in high school.

Seriously though, I appreciated the distinction between Actions and Inclinations. I thought that was a very succinct way to describe it.
 

Sacrosanct

Legend
Let's have some honest talk. Many (f not most) players played their PCs in accordance with their personality, not whatever alignment was on the character sheet. And would often use alignment as an excuse to play disruptively (hello CN and evil PCs)

Therefore, it won't break this old grognard's heart to revise that particular sacred cow, or ignore it almost completely (with certain exceptions, like certain monsters)
 

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