Scott Christian
Hero
Whatever you believe I guess is law.So is your position that the norm is not to use existing settings? Not even say... 40% of the time?
When you run Eberron how much of the world are you writing? When you run Forgotten Realms, how many NPCs can you take solely from the existing material? Did you create the magic system of Dark Sun?
Heck, when you created a custom world, did you copy most of the lore about Dwarves and Moradin? Did they bother to rewrite the lore for orcs, or did they just write "orcs here" on the map?
You seem to want to say that the DM always puts in years worth of effort to craft a unique and compelling world. But first rule of world-building is to steal ideas from everywhere. Meaning that you are actually supplementing work done by others.
And, none of this even addresses the point. Since it is all about who puts in more effort, if I as the player have written more words, crafted more ideas, and put in more money, time and effort... does that give me the final say over the DM? No matter how unusual that situation is, would that be your position? That what matters is who put in the most effort?
Also, your assumptions about how I make characters are hilariously off base.
Players put in more work than the DM most of the time. That sounds right.
A clear expectation by the DM prior to character creation is ignored by the player and deemed a better expectation. That sounds right.
Most players can only follow one character creation because of their passion. That sounds right.