D&D 5E What is the appeal of the weird fantasy races?

Status
Not open for further replies.
Since I need to respond to Oofta seperately, these are coming from waaay back.

But, would there not exist equipment for helping to lift the centaur or lower it up or down the cliff? If there is a challenge, then would people not develop tools to combat said challenge?
You mean a winch and pulley system? I mean, yes such things exist, but it's not something anyone could carry around.

The point was that that ignores the rules of the Centaur presented in Ravnica. Something you would have to tell the player, and they might be within proper expectations to say "well, if you are debuffing my character so extremely, do I get something to compensate for that?"

There are times when I would slow people down for climbing something steep but that doesn't include a vertical. But if I'm making a house rule I'm okay with that. Verisimilitude matter more to me than the letter of the rules. Of course I'd let any player considering a centaur how I rule.

As far as the rest, the DM is fundamentally different from the other players and always have been. The rules make that quite clear. DM can't be the right DM for everyone, it's futile to try. No offense, but I'll find plenty of players and if you can't abide by my rules I'll find 6 players who will. The DM does not have to change the parameters of the campaign if they don't want to. If they can't find players, they may want to reconsider. But no matter what font you choose, As the intro of the DMG says, "The D&D rules help you and the other players have a good time, but the rules aren’t in charge. You’re the DM, and you are in charge of the game. "

The rest? Destroying the barony and so on? Pure speculative strawman. I have no idea how that relates to the conversation, PCs actions matter in my campaign and are persistent. I have no clue where you're getting any of that because no one has stated that they do anything at all like that.
 

log in or register to remove this ad

Sure, but sometimes it is okay to expand your vision a little.

There was a discussion a while ago about "no elves in Theros", and I put forth a logical way to have an elf in Theros. The Anvilwrought are people made by the God of Smithing, and they are a background anyone can take. He could easily have designed an elf, and that doesn't break the theme or the setting, it works with it.

You (general) might send out a request for a "traditional" DnD party, and the player comes with a Gnome wizard, because to them Gnomes are traditional, even though the DM doesn't think so. And they might describe them like the 4e gnomes, because they think those are much better than the lawn gnome style of some older editions.

But, the point of being a DM is to help entertain your players. If you are running a game and no one is having fun, then you aren't doing your job, so, trying to "appease the vision of others" is to a small extent, part of the point, because those others are the way you measure your success.

So if I don't run my game like you do, I'm doing it wrong. Don't join my game if you don't like my restrictions. There will be plenty of other people interested. 🤷‍♂️
 

That's pretty silly when talking about something like a cliff or wall. I can see a steep slope being that much more difficult for a horse, but no horse, even with an extra set of arms, is climbing a cliff or wall that easily.

"That's silly" is not "That isn't what the rules say"


Fantasy realism is a thing. It's the fantasy world itself that explains dragons, 600 year old humanoids and creatures descended from planar creatures. A centaur, though, doesn't have an in game explanation for being able to climb a wall or cliff as a horse with some hands. Trying to equate centaurs climbing(unrealistic as the fantasy setting has laid out centaurs) with the others(realist with how the fantasy setting lays them out) is a False Equivalence.

Unrealistic as the game world set it out? Not really.

The maximum weight of a centaur from Ravnica (who is a medium creature) is 840 lbs (@Oofta here since weight came up)

Equine Build says they count as Large, and Centaurs get a +2 Strength, so at Strength 16 (which they can have at level 1) the Centaur can lift 960 lbs... 120 lbs more than their maximum body weight.

So, per the rules, it is entirely possible for a Centaur to do a pull-up and lift their entire body. So, it would also be possible for them to pull their body up a surface and climb.

So, completely possible per the fantasy setting and the rules, just difficult... which the Equine Build ability recognizes.


It can. If you the DM want to give the centaur race spider climb feet or the ability to reduce their weight by 95% so that they can climb better, go for it.

Or if one just... follows the rules of the game.

Shocker that one.

----------------------------------------------------------------------------------------------------------------------------------

Here’s my reasoning, for what it’s worth. I’m fine with magic existing and with magical creatures existing. It’s a fantasy-adventure game. But, once I accept that those things exist, they have to follow the same kind of internal logic as the rest of the world and its inhabitants. Things need to eat, sleep, and naughty word...unless they don’t. Unless the MM or adventure or fairy tale I’m pulling a creature from gives me details on the thing, I’ll make them up with an eye for verisimilitude. You shove a manticore in a dungeon room but it can’t fit through the door...okay, so it was either teleported in or it came in when it was small enough to fit. Either way, it still needs to eat, sleep, and naughty word. Even if it never comes up in game, these things need to make sense.

The more “it’s magic” answers you give the less believable it becomes and the less interested I am in playing or running it. That last part is clearly a preference. Some people don’t care about those details. I do. Even if there’s magic, I still want the world to make internally consistent logical sense. Even if it’s only in the loosest sense of those words. Once I accept that the fantasy is “real” in terms of the fantasy world, then it has to move, act, behave, respond, etc as if it were real. Physics effects these fantasy creatures unless there’s magic involved.

A centaur climbing a ladder. I’ve never seen or read of a centaur bending forwards or backwards at the “join.” So, to me, that bit is either completely inflexible or mostly inflexible. So they’d have to climb the ladder with their hands and arms and the front set of legs and hooves...leaving the rest of their body hanging in air. I’m going to say that there’s more weight behind that line of arms-hands-front legs-hooves than there is on that line. So, physics takes over and they fall.

Likewise, a centaur isn’t going to be able to pick a lock with its hooves. They can pick a lock with their hands or kick the door in with their hooves. But there’s no dexterity or fine manipulation with their hooves. Internal consistency. They’re hooves, not feet or fingers. No digits, no fine manipulation...without magic. But I guess that makes me a naughty word DM to a few people here. Oh well.

So it comes down to how does the physical mechanics of a centaur work? A horse‘s neck is fairly flexible and they can lower their heads to the ground. And a person can bend at the waist to touch the ground. So is the torso spine a horse’s neck or a human spine? That difference matters.

Stand up, lean forward by just moving your spine, not your hips. How far can you get? You can hunch forward and reach a few inches closer to the ground. But you’re not touching the ground without moving your hips or bending your knees. I don’t see “hips” where the “join” is in any centaur art. So I think that bit of anatomy is fairly inflexible, like the human spine. Without that flexibility, without hips or working like a horse neck, it would be impossible to climb a ladder. The shape of a centaur is basically an inflexible “L”. You need that weight roughly in a line to not fall off a ladder.

This has been “fun”. Merry, happy, festive, joyous, etc.

While a ladder might be more difficult because of the size, you realize that your argument does not work if the Centaur is fully capable of supporting their own weight with their arms.

Which they can, as I demonstrated.

So... no, they wouldn't fall of the ladder, because they can support their body weight.


-------------------------------------------------------------------------------------------------------------------------

Heh.

You folks do realize that horses CAN climb ladders right? Maybe not 90 degree ones, fair enough, but, pretty steep ones. Google it.


Also, I love how this went from cliffs to ladders, probably specifically to create a tight space that would require a lot of twisting to make sense.

------------------------------------------------------------------------------------------------------------------------


This seems to be a common line of thought. Since elves exist, and they can see in the dark, then centaurs can climb? Since dragons exist, centaurs can climb? Since there are devils, centaurs can climb?

Here is the difference imho.

We have examples of real life things that can see in the dark. It is not hard to suspend disbelief that a species not human can see in the dark. We have examples of things that can live a long time. We have, through antiquity, been told about devils and dragons. There are clear rules regarding these creatures, and their presence/culture/history is explained ad nauseum.

A centaur climbing a sheer cliff wall or a tall rope ladder to the crows nest defies physics. If you want to give the centaur the innate ability to use a beefy version of Tenser's floating disc for its hind hooves. Cool. Or maybe an innate fly spell that just holds their weight, but doesn't allow them to fly. Then at least there is common sense backing the decisions up. I give all my flying dragons a distorted version of the fly spell. But to say there is a centaur Alex Honnold does break reality - because you are denying physics.

If you deny physics then all characters should be able to jump 1 mile. Why not? Let all characters jump from tree top to tree top without any ability or training. Or, better yet, have them be able to pick up castles. But of course, we generally don't allow that because we want our worlds grounded in physics.


Again, it only defies physics if you assume that they cannot lift their body weight.

They can lift their body weight, so it does not defy physics.

-----------------------------------------------------------------------------------------------------------------


LOL. I had a player want to play a centaur, but then accuse me of cheating when I mentioned a few things would be harder on them than other PCs. They wanted the fun of a centaur but zero drawbacks. Players just want to win without being challenged. Bonuses but no penalties. It’s largely why I’ve gone from DMing 5E to B/X if D&D and other, tougher or lower powered games like Call of Cthulhu.

Well, were you ignoring the rules like a lot of people on this forum have been doing? Or were you imposing new penalties?

I remember something about boats. Why would you have imposed penalties for a centaur getting into a boat? As long as it is big enough for a shetland pony, it is big enough for a centaur.

And, you obviously know that making sweeping statements about players not wanting to be challenged if BS.

---------------------------------------------------------------------------------------------------------------------------

I definitely agree with this Chaos. If the centaur is common enough in the world to where the cities can accommodate, yet still profit from them, then they would have built in areas/modifications. But, if centaurs are 2% of the population, outside of a few places, they just would not adjust. So a world full of centaurs could (and in mho) would be cool. Architecture designed for them, a very neat idea. But, for the generic kitchen sink or a curated world where the DM is simply trying to work with the player, it seems to fall short. (Just in my eyes. I know all tables are different.)

Perhaps a poor example, but how many people are wheelchair bound? Would you feel like 2% of the population is accurate?

Again, maybe not every single bar or inn would have adjustments, but saying that none of them do is just as unrealistic. And, maybe that isn't even an issue the player is concerned about. Maybe they don't care that they need the waitress to step outside to hand them their drink.

----------------------------------------------------------------------------------------------------------------------------------

Sure, but not something an adventuring party could use. You'd need some sort of large harness and pull system that you could install. For cliffs near a centaur village/town/city, there would be a permanent system like that IF there was a need to get to the top for some reason.

No, you are completely wrong, almost embarrassingly so.

Because guess what is in the PHB equipment list?

Block and Tackle: A set of pulleys with a cable threaded through them and a hook to attach to Objects, a block and tackle allows you to hoist up to four times the weight you can normally lift.

Strength 16 fighter can lift 480, four times that would be 1,920 pounds, over double the weight of the heaviest Ravnica Centaur


So, not only is it something that an adventuring party could use, it is standard equipment with rules they are expected to be able to carry with them.
 

There was a discussion a while ago about "no elves in Theros", and I put forth a logical way to have an elf in Theros. The Anvilwrought are people made by the God of Smithing, and they are a background anyone can take. He could easily have designed an elf, and that doesn't break the theme or the setting, it works with it.
How on earth is that an 'elf' in any meaningful sense? It is a living statue, not an elf.
 

Why should my personal dislike for something ruin someone else's enjoyment of that thing?
Why should your enjoyment be cause to negatively impact my fun for a year or more? Especially when there are tremendously good odds that you can find another race to enjoy playing. It seems petty to insist on harming someone else's game just so that you can play this fun race, rather than that fun race over there.
 

Since I need to respond to Oofta seperately, these are coming from waaay back.

But, would there not exist equipment for helping to lift the centaur or lower it up or down the cliff? If there is a challenge, then would people not develop tools to combat said challenge?
I think it's quite likely specialised equipment wouldn't exist. If centaurs typically stick to open plains or forests then they are unlikely to develop specialised climbing equipment so the PC centaur might be the odd one out when it comes to needing to climb something.
 

LOL. I had a player want to play a centaur, but then accuse me of cheating when I mentioned a few things would be harder on them than other PCs. They wanted the fun of a centaur but zero drawbacks. Players just want to win without being challenged. Bonuses but no penalties. It’s largely why I’ve gone from DMing 5E to B/X if D&D and other, tougher or lower powered games like Call of Cthulhu.

Some players. Not all.
I once played as a talking dog (twas a curse) and gladly accepted the limitations.
Not all players of weird races are powergamers. That was the first 50 pages of this thread.
 

"That's silly" is not "That isn't what the rules say"
Sure, but the rules also say that the rules serve the DM, the DM does not serve the rules. Silly is grounds for immediate change in my game. Neither I nor my players will tolerate things that don't make sense.
Unrealistic as the game world set it out? Not really.

The maximum weight of a centaur from Ravnica (who is a medium creature) is 840 lbs (@Oofta here since weight came up)

Equine Build says they count as Large, and Centaurs get a +2 Strength, so at Strength 16 (which they can have at level 1) the Centaur can lift 960 lbs... 120 lbs more than their maximum body weight.

So, per the rules, it is entirely possible for a Centaur to do a pull-up and lift their entire body. So, it would also be possible for them to pull their body up a surface and climb.
No. That is not what the rules say. The rules only allow them to carry, push or drag as a large creature, not lift. Pushing and dragging apply to things beyond what you can carry, not yourself. You cannot use that rule to lift yourself up by your human arms. Especially when you consider that they would need all four legs to be able to push or drag effectively.

Because guess what is in the PHB equipment list?

Block and Tackle: A set of pulleys with a cable threaded through them and a hook to attach to Objects, a block and tackle allows you to hoist up to four times the weight you can normally lift.

Strength 16 fighter can lift 480, four times that would be 1,920 pounds, over double the weight of the heaviest Ravnica Centaur

But again, we don't allow nonsense at our table. If you want to attach a rope to the centaur's neck and heave, go for it. Maybe the head won't pop off before it chokes to death. If you want to lift one without killing it or ripping an arm out of its socket, you're going to need a horse harness to lift it
 

But again, the odds of that happening for either the player or the DM are so slim as to not be worth consideration. You can't expect either one to slog through for a year or more playing something they dislike when the odds are so long.

"But this is rare, so it shouldn't even be discussed" is a poor defense against something that was explicitly brought up by people to talk about player's needing to change their minds.

Okay, then you've moved the goalposts and what you've said isn't really relevant to this conversation. I'm not enthusiastic about more than a dozen races, but they're still playable options.

Well, no. Because surprise surprise, most people aren't using the same terms you are to describe things "I don't like"

To you, it is a burning hatred that prevents you from enjoying the game if the element is present.

To others saying "I don't like it" is... saying that they don't prefer it.


---------------------------------------------------------------------------------------------------------------------

So you are good with every other reason? The ten pages on here where people argued whether physiological reasons could be good enough? The ten pages on here where geographical reasons were laughed at are good enough? The ten pages where people argued against campaign friction or inherent traits are good enough reasons? Are you sure? (That is a real question. Honestly. The thread is so long I have forgotten who said what at times.)

Do I have to be good with every single reason to say that this reason is one I don't agree with? I don't think so, I think I can find one reason objectionable no matter what my position on the others are.

Physiological reasons are hard to judge, it goes either way.

Geographical reasons seem silly, because people move far more than people gave them credit for.

Campaign friction could just make things difficult, might be a good reason, might not, depends. Inherent traits seems to be "I don't want you to use abilities that are useful" so seems to be a poor reason.



Because for me, the biggest perspective I have is my own, and it is rather hard for me to justify limiting a player instead of adapting. Would I play with a DM who limited things in these manners.. maybe. Depends on how they presented themselves. How they say things is more important than what they are saying if I am judging whether or not I'd join.


3) Because, as was pointed out somewhere before page 10, the DM does world building. Remember when the DM's Guide was quoted? And the PHB? And Tasha's? It seems that the DM is creating the world. That is their job. They do the majority of the work. And, anecdotally, I have never met a DM that was just winging things that ever cared about what race to allow. But the DM's that have spent time and effort might care - and that is understandable. (I have said all of this before.) Therefore, the player should try to design their character to fit the DM's world.

Again we had this debate because several went off on a thread that once they see a character design they cannot part with it. They cannot be creative with another concept. They, in fact, cannot be happy playing another concept. Even if session zero had clearly outlined parameters.

1) And the DM does conform to the player. They work with the player. It is literally an option within my options. They work with said player. But, if they say no (and they are allowed), then no is the answer.

Again, you seem to suggest the only reason a DM says no is because they are not imaginative enough or too strict or refuse to listen. But, since all the other reasons for a DM to ban things are good with you, then the DM can simply say: Half-elves don't exist in my world. There are no half-races. And then you would accept that. Or if they said, geographically speaking my world doesn't have large ships that can handle the thousand mile ocean crossing, so this archipelago is isolated and only these races are here. Then that is acceptable.

2) If all you are saying is a DM doesn't change the parameters of their campaign to match the player does so because of personal "I don't like it" reasons is wrong. Agreed. There. We agree. But, I don't think that is what has been said in these threads.

(And for the record, the resolution that I bolded was the exact opposite resolution that you wrote prior. I bolded it to denote that.)

1) No, your option was that the DM worked with the player with the goal of the player conforming, not with the goal of changing the world. That is a huge difference.

2) Great, we agree. That was literally all that was being asked.


3) And frankly, saying that the DM does not even have the potential to change their world because their job is world-building is BS. I don't care if you think it is fair, I don't care if you think it is right. I have been saying you won't even list it as an option. You seem to be of the opinion that the DM can never choose to change.

And that is wrong. Dead Wrong. Completely Wrong.

A DM can choose to change their world. It is not impossible that a player may come to them with an idea and the DM will go "Wow, that is an awesome idea, we need to do this."

I'm not asking you to like it, I'm not asking you to think it is fair, I'm not asking you to get married to the idea. I want to acknowledge that the possibility exists. Because people seem to be putting forth that it is impossible. That it can never happen, that the DM created something that should never and can never change.

And they didn't.

----------------------------------------------------------------------------------------------------------------------
 

You mean a winch and pulley system? I mean, yes such things exist, but it's not something anyone could carry around.

Block and Tackle weighs 5 lbs. Doesn't seem that unreasonable.

There are times when I would slow people down for climbing something steep but that doesn't include a vertical. But if I'm making a house rule I'm okay with that. Verisimilitude matter more to me than the letter of the rules. Of course I'd let any player considering a centaur how I rule.

As far as the rest, the DM is fundamentally different from the other players and always have been. The rules make that quite clear. DM can't be the right DM for everyone, it's futile to try. No offense, but I'll find plenty of players and if you can't abide by my rules I'll find 6 players who will. The DM does not have to change the parameters of the campaign if they don't want to. If they can't find players, they may want to reconsider. But no matter what font you choose, As the intro of the DMG says, "The D&D rules help you and the other players have a good time, but the rules aren’t in charge. You’re the DM, and you are in charge of the game. "

The rest? Destroying the barony and so on? Pure speculative strawman. I have no idea how that relates to the conversation, PCs actions matter in my campaign and are persistent. I have no clue where you're getting any of that because no one has stated that they do anything at all like that.

sigh

So just because no one admits to it means it never happens?

Who here wants to admit to making a DMPC who had multiple legendary items and overshadowed the entire party?

No one? Does that mean it has never happened in the history of DnD? Of course not.

So, the question comes up. If a DM is so precious with their setting that players can't change anything except during gameplay, and then the DM "purely coincidentally" consistently destroys, warps, or deletes the things the players built during the campaign.... are they really allowing freedom, or the illusion of freedom.

I think the answer is obvious. And I think we can all agree on that answer. Which gives us another place to stake out and say "hey, this isn't okay behavior"

Do you Oofta do this? I doubt it. I doubt it strongly. Does someone somewhere do this? I guarantee it.

So if I don't run my game like you do, I'm doing it wrong. Don't join my game if you don't like my restrictions. There will be plenty of other people interested. 🤷‍♂️

Why do you always want to make every single thing about an attack on you?

Seriously, play your games your way. I could not give one iota less of a ____ what you do. And if your only responses to this thread are going to be "well, you are attacking me personally" then stop responding.
 

Status
Not open for further replies.
Remove ads

Top