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D&D 5E 20th level Sorcerer vs the world

We won't, see is pattern is to wait for someone to attack him, then he makes up these ridiculous scenarios where you could not have done what you said you did and he auto kills you, then refuses to listen to any explanation as to why what he said did not work the way he said it did. Watch this:

Name: Todd
Class: Abjuration Wizard 20
Race: Tabaxi (I like Tabaxi, what can i say)

Str 8, Dex 20, Con 14, Int 20, Wis 12, Cha 8

Feats: Tough

Hit Points: 162

Saving Throws: Int +11, Wis +7

Spell Save DC: 19, Spell Attack Bonus: +11

Skills:
Arcana +11, History +11, Insight +7, Perception +7, Persuasion +5, Stealth +11

Languages:
Abyssal, Celestial, Common, Leonin

Background: Courtier
Feature: Court Functionary
Your knowledge of how bureaucracies function lets you gain access to the records and inner workings of any noble court or government you encounter. You know who the movers and shakers are, whom to go to for the favors you seek, and what the current intrigues of interest in the group are.

Spells:
9th - Time Stop
8th - Antimagic Field
7th - Delayed Blast Fireball
6th - Chain Lightning, Globe of Invulnerability, True Seeing
5th - Cone of Cold, Wall of Force, Far Step
4th - Dimension Door, Greater Invisibility, Summon Greater Demon
3rd - Counterspell, Dispell Magic, Fireball (Signature Spell), Fly (Signature Spell), Gaseous Form, Haste
2nd - Darkness, Darkvision, Scorching Ray, Misty Step (Mastery)
1st - Disguise Self, Silent Image (Mastery)
Cantrips - Acid Splash, Chill Touch, Firebolt, Mage Hand, Prestidigitation

* Note 1: As a 20th Wizard, Todd has multiple spellbooks containing all the wizard spells in the Players Handbook. The above listed spells are just the ones he has prepared.

* Note 2: Todd cast Simulacrum 8 hours ago, giving him plenty of time to rest and get his 7th level spell slot back, then Todd then casts Fly on Simulacrum.

* Note 3: Todd has cast Wall of Force around himself.

* Note 4: Surely if the sorcerer gets 3-5 years of prep time, Todd can get a little prep time as well.

* Note 5: Todd is a psychopathic narcissist and understands how other psychopathic narcissist think.

Simulacrum casts Time Stop.
Simulacrum Flies up to 145 feet from the sorcerer using dash actions.
Simulacrum casts Delayed Blast Fireball (DBF) using 1 7th level spell slot.
Simulacrum casts DBF using 1 8h level spell slot.
Simulacrum places the beads so the guy on the Pegasus gets hit by both (Please see Note 5).
When the second DBF is cast, concentration on the first one is broken, both go off.
Even if the Sorcerer makes both saves, which he won't vs 2 DC 19 DBF, but even if he does, he still takes more than enough to kill him, he then falls to the ground taking 20d6 more damage.
Simulacrum tells the minions they will need a spatula.

I am very happy! A complete build. This clearly wipes out 80% of the Wizard's theoretical power

His Wizard has only 122 HP, not 162.

8 Charisma Wizard.

1610890169470.png

A lot of Power.


"
Note 2: Todd cast Simulacrum 8 hours ago, giving him plenty of time to rest and get his 7th level spell slot back, then Todd then casts Fly on Simulacrum.

* Note 3: Todd has cast Wall of Force around himself."


Toddy can't cast fly and Wall of Force. It's 2 concentration spells.
So, your Simulacrum can't fly or the Wizard are unprotected.


Both are without Mind Blank.

Scry them. Telelport, and kill them. Forever.
 

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You don't know which one is the Sorcerer, and you can't find him even if you did because Stealth check beats your perception. You take 234 damage at 723 feet and you die!

I know, the grammar is too good; there's only so much I can do.

See, you've already learned the tactic. The really difficult to beat this tactic. :giggle:
 

To be honest, the illustration Hohige provides are extremely cool. I am not sure I could weave a character concept around this picture but it's very inspiring.

In my mind, based on stats and capacibility of the last demigod wannabee, i pictured this:

9780763645250_p0_v2_s1200x630.jpg

Well, it looks like you don't understand Stats. Charisma is Will Force, Presence, Leadership and Initimidating presence. Its why Aasimar and Tiefling increase +2 Cha. Now, with 8 Cha, the Wizards are weird guys.

Wizards trying to be cool!
1610890754648.png

Incredible Wizards
 

Well, in case we no longer get answers over the week-end, as a though exercise and saying that a defeat of the Bastion of Law wouldn't count against the OP, here's a setup...

The Bastion is somehow a LE follower of Bhaal, god of murderers. In exchange for his elevation to 20th level of Sorcerer granted through divine intervention, he vowed to take lives of random people to praise the Dark God. True to his word, as befit any sorcerer aligned with Mechanus, he prepared to accomplish his vow by taking the lives of passer-by on the road to Candlekeep, a place of no uncertain significance to the Dark One.

In order to achieve his goal, who could make him confront beggars or kings, he needed to take extreme precaution. On the day before, fasting and napping ritually all the day, he cast Extended Wished Mind Blank on him and his simulacrum (2 SP) and Extended Etherealness on his simulacrum (so it would last 16h, until noon on the next day). Then he'd sleep and in the morning, go and sleep at the back of a horse-carried wagon for 4 hours, in order to create 16 SP worth of 1st and 2nd level spell slots.

Around 10am, he'd arrive in the village and see Binky on the horizon. His strategy to off the day's quarry would be to use deception to pass, with the DMM simulacrum, for a couple of newlywed going to Candlekeep on their honeymoon. They'd ask Binky for direction, making sure they have his undivided attention as he explains that they really need to hold the map so the north is up...

Then, on round one, the DMM would cast Harm, for a potential 14d6 damage (CON saves DC 19 for half), then the Bhaal cultist himself (having readied an action) would Twin Wish for a Sunburst spell (12d6 and blind, CON save DC 17 for half), then his simulacrum would drop out of etherealness and Twinned Desintegrate the star writer (10d6+40 or nothing, DEX save, twice), all the while praising Bhaal and chanting to consecrate their heinous attack against litterature. That's an average of 283 241 damage if all saves miss and no resistance is triggered and no contingeny, counterspelling or death prevention effect is triggered (but hey, chances are good the Deathstalker of Bhaal would meet a mere Level 1 Commoner on a road in the Candlekeep rural area. With some luck, it could kill a character.

I am betting that such an opening, the more potent I can see to the best of my ability, will end in the defeat of ALL the NPCs described so far, irrespective of which of them is met first on the road.

Edit: I was over-eager... Sunburst can't be twinned, because it doesn't target a creature but an area.

You don't need it all. Just go Stealth (Unbeatiable) and start the massacre. :ROFLMAO:
 

The Law Sorcerer is taking an Extended Empowered Long Rest, to prepare his alpha strike.
The Lightning Sorcerer is flying about being intermittently stalked by an ancient dragon or an avatar of Tiamat or something similar (depending on what Shapechange will let a Wiz20 become), but no combat has yet occurred.
Sorry you can't be a Tiamat, Shapechange doesn't work as you think. Ancient Dragon? lol
 

I am very happy! A complete build. This clearly wipes out 80% of the Wizard's theoretical power

His Wizard has only 122 HP, not 162.

8 Charisma Wizard.

View attachment 131456
A lot of Power.


"
Note 2: Todd cast Simulacrum 8 hours ago, giving him plenty of time to rest and get his 7th level spell slot back, then Todd then casts Fly on Simulacrum.

* Note 3: Todd has cast Wall of Force around himself."


Toddy can't cast fly and Wall of Force. It's 2 concentration spells.
So, your Simulacrum can't fly or the Wizard are unprotected.


Both are without Mind Blank.

Scry them. Telelport, and kill them. Forever.
Please re read, the character presented, Todd cast fly on the Simulacrum and the Simulacrum cast Wall of Force on Todd. Time Stop went off, Sorcerer is dead.
 

Please re read, the character presented, Todd cast fly on the Simulacrum and the Simulacrum cast Wall of Force on Todd. Time Stop went off, Sorcerer is dead.
1) So, The Wizard Delayed Fireball failed :ROFLMAO: (conc)
2) Still, no Mind Blank, It's dead. (Scry and Teleport against you)
3) Also, Daleyed Fireball with 20d6, is 10 rounds, Time Stop is only 1d4+1 turns. It's at best 5 turns, to fly and cast. :ROFLMAO: :ROFLMAO:.With 60ft speed, He needs 10 turns to get clone enough.
4) Also, 20d6 is average 70 damage. The pegasus with Inspiring Leadership has 83 HP. :ROFLMAO:
Also, MMD Simulacrum has 190 HP (Inspire Leadership and Aid)
 
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"My HP drops to less than 80% of my maximum HP during a fight". The contingent spell was Dimension Door, opening upward of 500 ft."

Subtle Dispel

"So Alfred was struck with a freezing sphere, dealing an average of 35 cold damage to poor Alfred if he failed his save (75% chance). He'd need a cup of hot cocoa."

Would you never have Dimention Door, because you were dispelled and seem to be guaranteeing yourself in an eventual total cover?
Dispelling takes an action. If the Simulacrum is taking its action to cast Dispel on the wizard, hopong to purge any contigency or day-long buff he might have cast in the morning, which is a totally valid tactic, he won't be able to cast Freezing Sphere on the same round.

Empowered Freezing Sphere is 43 average damage. x2 It's 86 damage
But you can't cast it twice as you dispelled the spells affecting Alfred.

No second round, Alfred is dead with subtle spells without chance to reaction.

A single Harm (by the DMM) and a single Empowered Freezing Sphere can't do that. At most it's 14d6 = 84 plus an Empowered Freezing Sphere at level 9 (13d6) is 78. Alfred would ensure success on the save either by Luck or vy Convergent Future. He'd take on average a total of 70 damage. Hurt but not killed.

Ravenous Void Ins't avaible to you Wizard.

It is. Being from a Dunamancy subclass he can access Dunamancy spells without restriction. And Dunamancy is totally open to use outsode Wildemount per the book. No book is barred by the rules set out in the original post and it's too late to introduce restrictions.

Alfred is can't detect the sorcerer and It's already dead, but still. Just Dimention Door out Ravenous Void. It's pretty eay.


"Alfred's simulacrum"

Subtle Dispelled. No Simulacrum, sorry.

So the Simulacrum will pop out but this take the forst round action of the second sorcerer, one to cast Subtle Dispel at Alfred, the second to cast Subtle Dispel at the Simulacrum. Both would need to be upcast to work without a roll, spending highest level spell slots (since there is no drawback to upcast Contingency or Simulacrum to the highest level since there is no ressource pressure outside adventuring days) or face a roll DC 18 which is risky... And the Simulacrum would need anyway to roll since he has no 9th level spell slots.

Even if the roll goes well, you have no other spellcasting action for the round. So there is only the DMM's harm (14d6 49 or 25 damage on a successful save. You have a decent chance of taking out the Simulacrum on your opening move, you are no longer hidden, and you inflicted say 50 damage to Alfred. That's good, but this isn't killed without a chance of reaction. Most notably, Alfred knows you now, and he could prepare his counterstrike from elsewhere since there there is lothing preventing him from teleporting away. On the other hand, you are in the open, having spent your highest level spell slots on dispels... it would be worth counterattacking right now even if it isn't the wizard way, as he isn't really at risk. This will be in another post, though Alfred certainly didn't reach level 20 by being brash. Barbarian do that.

Freezing Sphere was added to Sorcerer list (Tasha).
OK.
 

Dispelling takes an action. If the Simulacrum is taking its action to cast Dispel on the wizard, hopong to purge any contigency or day-long buff he might have cast in the morning, which is a totally valid tactic, he won't be able to cast Freezing Sphere on the same round.


But you can't cast it twice as you dispelled the spells affecting Alfred.



A single Harm (by the DMM) and a single Empowered Freezing Sphere can't do that. At most it's 14d6 = 84 plus an Empowered Freezing Sphere at level 9 (13d6) is 78. Alfred would ensure success on the save either by Luck or vy Convergent Future. He'd take on average a total of 70 damage. Hurt but not killed.



It is. Being from a Dunamancy subclass he can access Dunamancy spells without restriction. And Dunamancy is totally open to use outsode Wildemount per the book. No book is barred by the rules set out in the original post and it's too late to introduce restrictions.



So the Simulacrum will pop out but this take the forst round action of the second sorcerer, one to cast Subtle Dispel at Alfred, the second to cast Subtle Dispel at the Simulacrum. Both would need to be upcast to work without a roll, spending highest level spell slots (since there is no drawback to upcast Contingency or Simulacrum to the highest level since there is no ressource pressure outside adventuring days) or face a roll DC 18 which is risky... And the Simulacrum would need anyway to roll since he has no 9th level spell slots.

Even if the roll goes well, you have no other spellcasting action for the round. So there is only the DMM's harm (14d6 49 or 25 damage on a successful save. You have a decent chance of taking out the Simulacrum on your opening move, you are no longer hidden, and you inflicted say 50 damage to Alfred. That's good, but this isn't killed without a chance of reaction. Most notably, Alfred knows you now, and he could prepare his counterstrike from elsewhere since there there is lothing preventing him from teleporting away. On the other hand, you are in the open, having spent your highest level spell slots on dispels... it would be worth counterattacking right now even if it isn't the wizard way, as he isn't really at risk. This will be in another post, though Alfred certainly didn't reach level 20 by being brash. Barbarian do that.


OK.
Freezimg Sphere x 2 is The Sorcerer and his Simulacrum.
Alfred is Crono Wizard. It cant cast Duncancy spell. Anyway, that spell is completely useless.


You still doesnt undertand The Bastion.
When It casts a subtle spell, It remains hidden.
If subtle dispel fail, you reroll with MAGICAL GUIDANCE its a reliable roll. The Bastion doesnt need upcast it. Just cast It again.
Also, Subtle Spells is hard to defeat.
Subtle Wished Dark Star + Simulacrum's Subtle Wall of Force.
The Wizard's is dead forever.
 
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