DND_Reborn
The High Aldwin
I restrict some rolls if I feel the PC in question would simply lack the information, ability, or whatever, to have any chance of success. It isn't often, because I don't like to say "no" to my players, but there are times when it happens and they understand and generally agree.I don't think this is particularly difficult to do in 5E. I grant automatic skill successes to characters, or only allow rolls to characters, based on background, class, skill and Expertise all the time. Actually rolling a skill in my game doesn't happen that often.
On non-contested rolls, it does work.The difference between a -1 and +9 is so vast (a whole 45 percentage points) that it really is a stroke of luck that the wizard fails and the barbarian succeeds. I feel comfortable with that range.
But not in contested situations. The -1 will win out over the +9 11.25% of the time--nearly 1 in 8, which is too much IMO. It would be like someone with no real experience playing a ranked player in chess and winning 1 out of 8 matches--not likely! That is where the system falls apart for me.
