Stormonu
NeoGrognard
Another issue is the encouragement to kill in every encounter. The 0 hp (or negative hp)= death, and making the XP awards all or nothing - either you defeat (kill) the monster, or you get nothing. Trick your way past the guard? He’s not worth as much XP as if you beat him down with your sword. Run away from the guard or fight a round then talk him down? No XP for you at all. Knock him out and move on before he wakes back up? Sorry, you knocked him to 0 hp, so he’s dead. And if you somehow leave him alive - only half XP.