No
@loverdrive is right, it's not the 5e system making it tactical. You are the one doing that by ruling on the fly. Wotc could make optional drop in rules subsystems that are designed to support tactical play rather than the dmg ones that are designed largely to thwart the very idea being one that should be acceptable. That's just not something they have shown any interest in doing or even alluding to considering.
@Kurotowa It's fine that not everyone has a preference for tactical gameplay, but 5e took things a step further than simply enabling those other styles by removing the hooks for it and enacting roadblocks in the rules to make adding it back difficult for people who do have a preference for it.