D&D 5E Warlock's Pact of the Chain's Imp, Quasit, and Psuedodragon.

Asisreo

Patron Badass
My impression was that the variant familiar is for when you actually find such a creature and make an alliance with it. So it's "better", BUT if the familiar die... that's it. You can't summon it back like a familiar you get with the spell or even pack of the chain.
That's a fair reading. The next question would be can creatures with a Variant/Template version be used to activate or be a target of spells with specific targets?

For example, if I cast Antipathy and have the target be specters, do poltergeists also feel compelled? If I cast True Polymorph, can I turn myself into an Adult Red Shadow Dragon? If I go around looking for an archmage with Locate Creature, will I find the Half-Dragon Archmage?
 

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Couldn't find it through Google. Can you give more details about it?
Looks like I misspelled it.

PrecedentFamiliar.PNG
 



doctorbadwolf

Heretic of The Seventh Circle
My impression was that the variant familiar is for when you actually find such a creature and make an alliance with it. So it's "better", BUT if the familiar die... that's it. You can't summon it back like a familiar you get with the spell or even pack of the chain.
I’d let them be resurrected by casting the spell. RAW, though, you right.
 

I don't allow the MM variants to be selected, they're functionally like boons or magic items for me. Any character could conceivably earn one of them.
That's basically my philosophy on improved familiars. They happen during play.

(I give it to Pact of the Chain as a freebie, just because I want them to be able to have the best familiars automagically.)
 

Asisreo

Patron Badass
(I give it to Pact of the Chain as a freebie, just because I want them to be able to have the best familiars automagically.)
Well, this is the case for this particular thread.

Really, the only time Find Familiar actually allows these creatures to be summoned through the spell is through Warlock's Pact of the Chain.

I also don't have a problem letting a non-warlock character finding them as a reward. I'd even let a Ranger have a Sprite or a Draconic Sorcerer have a Psuedodragon. I'd just let the Warlock be able to summon either variants, though.
 

ECMO3

Hero
The Warlock's Pact Boon "Pact of the Chain" allows it to cast Find Familiar as a regular spell as well as a ritual, but it gives additional options for the familiar's form. These are the sprite, imp, quasit, and psuedodragon. This thread will focus on the last three.

These three compatible creatures have a variant form of themselves, namely, "Variant: Familiar" which gives the owner of the familiar the ability to sense what the familiar senses while they are within 1 mile of each other and when they are within 10ft of each other, the summoner shares their Magic Resistance feature. I've seen some DMs take issue with allowing a player to summon these variants as they aren't a "base creature" in the MM and therefore aren't a RAW option. I disagree because, while its true they are a variant, that doesn't mean they aren't a compatible creature from the MM. A variant imp is still an imp and therefore can be summoned.

I believe this also does some cool two-fold alleviation for concerns about the pact boon as I've coincidentally heard that its the weakest pact boon for the warlock. Firstly, it becomes an active defensive buff for the Warlock and therefore becomes a pact that's relevant for combat. Secondly, it also makes warlocks' familiars better scouts than a wizard's. Having the ability to have an imp turn into a raven or quasit into a bat means that the familiar still gets to be stealthy to a useful degree while being able to share its senses up to a mile. And if the familiar gets into a scuffle or falls into a trap, it has more ways to avoid getting killed and having a decent chance to fight back.

What do you think? Overpowered? Still underpowered? Would you allow this or you find it too much? I'm interested in the community's thoughts.
I don't think it is is OP and in actual play as a DM my players often forget about the magic resistance (and so do I).
 

Casimir Liber

Adventurer
I've played in two campaigns with those variant familiars and it wasn't a problem. I'm now playing in a campaign where the DM gave a gazer (like a baby beholder) as as a familiar. So far no problems as the DC on the eye rays are so low that the enemy usually beats them.
Oh noes - I associate the gazer with the super powerful relative of the beholder (created by Charles Stross no less) in WD12 from 1978....sadly an issue too late for the 1981 Fiend Folio...
 

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