So, in other words the monsters weren't monsters any more.
Well, insofar as entire species of sentient creatures should not be considered monsters, yeah.
So, in other words the monsters weren't monsters any more.
People shouldn't be resolving all of their conflicts by means of extreme violence too... That doesn't stop us from having a whole book describing in detail how to murder people including hundreds of spells like fireball and cloud kill (chlorine gas anyone?)Well, insofar as entire species of sentient creatures should not be considered monsters, yeah.
People shouldn't be resolving all of their conflicts by means of extreme violence too...
So yeah, I respectfully disagree with you since it's a game.
The thing where it starts getting weird when being part of "the evil ones" is not because of ideology or allegiance, but simply because of birth.Likewise, we can agree that in real life, all humans have inherit dignity and be valued as part of the human community. But in fiction, we can embrace our inherit desire to form in-groups and out-groups and chop up the out-group with abandon.
Now, I don't particularly want orcs and goblins to fill that role (I'm attached to both the WoW and Eberron portrayals of orcs and goblins), but I definitely think some humanoid(s) can and should fill the design space of designated out-group. If it needs to be more obviously non-human and corrupted to make it palatable to a wider audience, I'm fine with that as well.
Sure. I was just disagreeing with that. I really think that since it's constrained to fiction, some things that wouldn't be acceptable in real life can get a pass. Please don't ban me.Do we have to repeat the discussion of how, "it is a game/fiction," doesn't excuse things any more than, "it is just a joke," does?
Dragons, beholders, neogi, aboleth, grell, mind flayers, kraken, cloakers…Well, insofar as entire species of sentient creatures should not be considered monsters, yeah.
Generally, it boils down to the simple question: "If I see it, do I need to double-check before I murderize it?"Dragons, beholders, neogi, aboleth, grell, mind flayers, kraken, cloakers…
I can see no good reason why these things shouldn’t be categorized as monsters. Smart as you like but definitely monsters by any normal description of the word.
Aside from dragons, all of these are weird alien creatures at right angles with the world and dragons have this weird issue where D&D can't decide whether they're animals or supergeniuses so they're both instead.Dragons, beholders, neogi, aboleth, grell, mind flayers, kraken, cloakers…
I can see no good reason why these things shouldn’t be categorized as monsters. Smart as you like but definitely monsters by any normal description of the word.
The thing where it starts getting weird when being part of "the evil ones" is not because of ideology or allegiance, but simply because of birth.
The mob hitmen and imperial stormtroopers can easily be filed away as "evil" because they are assumed to have had a choice in becoming gangsters or soldiers. They have become part of this group because they are evil.
Sure. I was just disagreeing with that. I really think that since it's constrained to fiction, some things that wouldn't be acceptable in real life can get a pass.
Generally, it boils down to the simple question: "If I see it, do I need to double-check before I murderize it?"
If we want to move orcs to the "double-check" list, I'm cool with that. I don't think D&D should move mindflayers and beholders to the "double-check" list.