D&D 5E Why do people think elven accuracy is so great?

ECMO3

Hero
It seems many people think Elven accuracy is a great feat. IMO on a Rogue it is ok, or possibly great if you have an odd dexterity or good with an odd int on an AT or odd charisma on a swashbuckler. On any other character it is below average IMO and outshined by both an ASI and many other feats. Why take Elven accuracy when you could take skill expert, or piercer, or fey touched or resilient or tavern brawler or a host of other half-feats that give you the ASI and would be more useful?

It is a third dice on an attack only when you have advantage and when you are probably going to hit anyway if you ever get to use it. I am guessing it matters maybe once in every 3 days in a non-Rogue.

The bonus notwithstanding, lucky is going to be far, far more useful for a non-Rogue and lucky will probably be as useful even for a Rogue.
 
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The third die is rolled only when you have Advantage, not Disadvantage. I think that is what you meant to say based on the rest of your statement.

In any case, I suppose it offers another chance to crit - which, to your point, would be especially good on a Rogue.
 

Ovinomancer

No flips for you!
It seems many people think Elven accuracy is a great feat. IMO on a Rogue it is ok, or possibly great if you have an odd dexterity or good with an odd int on an AT or odd charisma on a swashbuckler. On any other character it is below average IMO and outshined by both an ASI and many other feats. Why take Elven accuracy when you could take skill expert, or piercer, or fey touched or resilient or tavern brawler or a host of other half-feats that give you the ASI and would be more useful?

It is a third dice on an attack only when you have disadvantage and when you are probably going to hit anyway if you ever get to use it. I am guessing it matters maybe once in every 3 days in a non-Rogue.

The bonus notwithstanding, lucky is going to be far, far more useful for a non-Rogue and lucky will probably be as useful even for a Rogue.
Crit fishing. Your chance for a crit goes from 5% on a d20, to 9.75% on 2d20, and 14.2626% on 3d20. If you have a build with lots of crit bonus damage, Elven Accuracy is a good feat. Paladins can definitely benefit here due to smite mechanics. Rogues, obviously. Spellcasters with ray spells or riders can benefit as well.
 


TwoSix

Dirty, realism-hating munchkin powergamer
Because prior to Tasha's, starting with a 17 in Dex or Cha was pretty much the norm for an elf or a half-elf with point buy, both of which are popular races. Elven Accuracy let you still bump to 18 at level 4, and gave a nice feeling bonus to boot. (As someone said above, rolling 3 dice feels really good.) Prior to Tasha's, there wasn't an obvious half-feat that gave a solid combat bonus.

Not to mention that classes that main Dex or Cha often have excellent methods of gaining consistent advantage. And with flanking, it quickly becomes ridiculous.
 

ph0rk

Friendship is Magic, and Magic is Heresy.
Depends on the build and table.

A shadow blade using bladesinger that can count on dim light advantage nearly 100% of the time and who needs a +1 to dex? it's pretty damned good.

A character that attacks only once and/or can't reliably generate advantage? It isn't so great.
 

ECMO3

Hero
The third die is rolled only when you have Advantage, not Disadvantage. I think that is what you meant to say based on the rest of your statement.

In any case, I suppose it offers another chance to crit - which, to your point, would be especially good on a Rogue.
snafu or maybe too much wine tonight. thanks for noting the error
 

ECMO3

Hero
A shadow blade using bladesinger that can count on dim light advantage nearly 100% of the time and who needs a +1 to dex? it's pretty damned good.

A character that attacks only once and/or can't reliably generate advantage? It isn't so great.
oof. Thanks, but I disagree with this.

Unless you roll abilitles, bladesinger should not have an odd dexterity (or intelligence). Bladesingers more than any other subclass need to take ASIs and if they have a spare feat it needs to be lucky to counter crits against them.

In games I have played, bladesingers do not get advantage enough for this to be worthwhile. I guess if you use Shadowblade yes you might have advantage often, but if you are using shadowblade then you are not using PGE, blur or greater invisibility. You are not going to last long in melee as a bladesinger without one of those spells up. I guess greater invisibility would give that third dice though .....

I have had bladesingers who had and prepared shadowblade, but it was a rare cast for a corner situation when you needed a magic weapon and not a regular go-to.

FWIW I am NOT anti-bladesinger. IMO it is the most powerful single class build, bar none, but IME shadowblade specifically is a trap for a bladesinger if used often.
 
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