D&D Movie/TV D&D Movie: Action Packed, Funny as Hell

According to Justice Smith, one of the stars of the upcoming Dungeons and Dragons movie, the film is "action-packed, thrilling, funny as hell". https://www.enworld.org/threads/michelle-rodriguez-justice-smith-join-d-d-movie.678118/ In a conversation with Collider, Smith said: [Goldstein and Daley are] incredible. They’re so funny and they have such clear vision. I loved Game Night. That...

According to Justice Smith, one of the stars of the upcoming Dungeons and Dragons movie, the film is "action-packed, thrilling, funny as hell".

dungeons-and-dragons-filming.jpg



In a conversation with Collider, Smith said:

[Goldstein and Daley are] incredible. They’re so funny and they have such clear vision. I loved Game Night. That movie is so good and so funny. And it’s such a clear, specific story. It doesn’t try and be anything that it’s not. I think they approached this the same way. I can’t spoil too much but it’s action-packed, thrilling, funny as hell… it’s all of the things and yet it has a clear idea. That specificity is key in storytelling and John and Jonathan do that so well, being like, "This is the story we’re telling but they’re making it enjoyable the entire time." This is me not trying to spoil the movie in any regards. I’ve given away no details.


The movie, which also stars Chris Pine, Michelle Rodriguez, Regé-Jean Page, Hugh Grant, and Sophia Lillis, is scheduled for March 3rd, 2023.


 

log in or register to remove this ad


log in or register to remove this ad

Azuresun

Adventurer
I mean, I find myself laughing consistently through most of them. Thor: Ragnorak and Guardians of the Galaxy are particularly great examples, and Guardians is the movie that the D&D film producers have referenced as a touchstone over the years.

The prison break in GotG1 is such an RPG moment.

--The smart guy lays out a plan which fails at the first hurdle because another one of the group wasn't paying attention.
--So the group just starts a big fight instead.
--A new character joins the party out of nowhere.
--One character insists on going back to get his loot.
 

Sure. That time. But it could have gone any way. Chance is the biggest factor in determining a movie's success.
It is or it isn't in each singular and measurable case as there is attendant risk with everything in life. Post-modern gobbledegook aside, the idea then in each case is to reduce risk, something which LotR as an epic and a movie series both accomplished and which is a singular, specific observable fact and not a general outlook applied across the entire spectrum of movies just because of an opinion that "it could have been otherwise." If pigs had wings...
 


MarkB

Legend
IDK, I actually don't think the Two Towers or the Return of the King are that good. And he really butchered the source material as well, not as bad as he did for the hobbit though.
I think they're all good, but they suffer a progressive reduction in subtlety. Jackson had this concept that the characters should not start off as the heroic versions from the novels, but should be on a journey towards that ideal. And it works really well for a couple of them - Aragorn's character arc is great.

But for anyone who didn't get as much screen time, there just isn't time for that character arc to play out naturally, and it leaves them feeling like jerks who redeem themselves at the last minute. Theoden and Faramir suffer particularly badly.
 

It is or it isn't in each singular and measurable case as there is attendant risk with everything in life. Post-modern gobbledegook aside, the idea then in each case is to reduce risk, something which LotR as an epic and a movie series both accomplished and which is a singular, specific observable fact and not a general outlook applied across the entire spectrum of movies just because of an opinion that "it could have been otherwise." If pigs had wings...
The best way to reduce risk is not to make movies. It's inherently a high risk high reward business.

Failing that, churn out sequels (or shared universe connected stories).

There are parallel universes in which the 2000 D&D movie was great, and Fellowship was a turkey.
 

Bird Of Play

Explorer
As previously mentioned by other commenters, "funny as hell" makes me think it's yet another genre deconstruction. I'm already guessing they're gonna spend most of the time poking fun at classic fantasy and rpg tropes, hinting pop culture references, or quipping witty one-liners.
Look, this kind of stuff was fun when it was a fresh take on the subject, but now.....
 

As previously mentioned by other commenters, "funny as hell" makes me think it's yet another genre deconstruction. I'm already guessing they're gonna spend most of the time poking fun at classic fantasy and rpg tropes, hinting pop culture references, or quipping witty one-liners.
Look, this kind of stuff was fun when it was a fresh take on the subject, but now.....
It isn't that the film industry now lacks cogent examples of good Fantasy stories, it's because they conflate D&Ds rise as a game as other than influenced by serious Fantasy, a similar attitude that was defaulted to in the past before D&D's rise. Myth, legend, folklore, literature, poetry, that's all fine for indexing Fantasy, but it appears that the film industry just can't wrap their collective minds around that Fantasy movies can have a great story as well, and moreso when it has been forwarded through the mostly cultural lens of a "game". In D&D's case they appear to be defaulting to "light-heartedness" once again, but the cards as finally dealt will tell. Before the advent of LotR we had IMO the best Fantasy film in Jason and the Argonauts, but even that was overlooked and we got a lot of pablum in between then and now. If LotR, Harry Potter and GoT haven't permanently moved that dial I don't foresee what will.
 

Parmandur

Book-Friend
As previously mentioned by other commenters, "funny as hell" makes me think it's yet another genre deconstruction. I'm already guessing they're gonna spend most of the time poking fun at classic fantasy and rpg tropes, hinting pop culture references, or quipping witty one-liners.
Look, this kind of stuff was fun when it was a fresh take on the subject, but now.....
I mean, it's still fun. Look at what's dominated the box office this year. The main rule of the movie industry, and any creative industry, is survival of the fittest. Give the people what they want.
 

Bird Of Play

Explorer
I mean, it's still fun. Look at what's dominated the box office this year. The main rule of the movie industry, and any creative industry, is survival of the fittest. Give the people what they want.

I find it fun when there's a source material to make fun of.

But these days, it's all ONLY deconstruction and let's-not-take-this-seriously..... so where's the original source material it's making fun of? If you think you cannot tell a fantasy/sci-fi/superhero tale without taking it seriously, don't make one to begin with, is what I say.

And mind you, I LOVE humour. I just think the genre deconstrution became overused, and cheap, and making dumb MarvelDisney jokes.

"The Boys" was an example of a genre deconstruction I still nonetheless loved. It actually had stuff to say. Wait, maybe it's not that I dislike the deconstruction of a genre.... I just hate it when it's used to tell a plain story that is neither original nor smart.
 

Remove ads

Remove ads

Top