Sword of Spirit
Legend
I'm trying to get a feel for things, and it looks like the at-will damage from a Pact of the Blade, Eldritch Scythe, Polearm Savant Warlock is so high I have a hard time seeing who else is keeping up. This isn't a criticism; I'm just trying to orient myself to the facts. I haven't studied all the classes yet, so I very well may have missed something.
Assuming a max level character wielding a glaive with Pact of the Blade with Polearm Savant, and Lifedrinker, we are looking at a primary attack for (1d10+10), and an off-hand attack for (1d4+10) = 28
We're using Eldritch Scythe to convert the extra attack from Thirsting Blade into 4 scythe attacks, with Agonizing Blast, for 4 x (1d8+5) = 38
That's a total single target damage of 66, not counting any bonuses from having a magic weapon as your pact blade.
But wait, there's more! Eldritch Scythe does damage to a secondary target. I'm not sure if damage from Agonizing Blast is supposed to be added to the secondary damage, not added, or the initial damage just divided in half, but I'll go with the last option as it seems the easiest. With rounding down, that's an additional 16 damage you're potentially adding to a secondary target. All of this, of course, is at-will, all day long.
Is this character the best for at-will damage, or are there others that top it? (I'm mainly looking for obvious single-class choices, rather than multiclassing crazy synergies.)
Assuming a max level character wielding a glaive with Pact of the Blade with Polearm Savant, and Lifedrinker, we are looking at a primary attack for (1d10+10), and an off-hand attack for (1d4+10) = 28
We're using Eldritch Scythe to convert the extra attack from Thirsting Blade into 4 scythe attacks, with Agonizing Blast, for 4 x (1d8+5) = 38
That's a total single target damage of 66, not counting any bonuses from having a magic weapon as your pact blade.
But wait, there's more! Eldritch Scythe does damage to a secondary target. I'm not sure if damage from Agonizing Blast is supposed to be added to the secondary damage, not added, or the initial damage just divided in half, but I'll go with the last option as it seems the easiest. With rounding down, that's an additional 16 damage you're potentially adding to a secondary target. All of this, of course, is at-will, all day long.
Is this character the best for at-will damage, or are there others that top it? (I'm mainly looking for obvious single-class choices, rather than multiclassing crazy synergies.)