NOTE: This can apply to any edition of D&D with a few changes in specific me habits, but let's assume most folks are going to be thi king of in term of 5E.
I have been getting caught up on Netflix's The Witcher today and while it includes elves and dwarves, it shows that how a character grew up was far more important than their race from an imagined mechanical perspective (although race matters culturally and socially). This got me to thinking about how that would translate and I landed on the idea that we should flip Race and Background from mechanical perspective.
Currently Background gives some gear and a proficiency or two and a broadly defined, probably rarely used boon. That is what one's racial background should provide.
Background on the other hand should include your Ability Score mods (you worked your whole life as a soldier? +2 strength) and proficiency and special abilities related to skills. Things like dark vision probably need to stay with race for simulation purposes, but in my perfect world we would eliminate non human PCs entirely.
Thoughts?
I have been getting caught up on Netflix's The Witcher today and while it includes elves and dwarves, it shows that how a character grew up was far more important than their race from an imagined mechanical perspective (although race matters culturally and socially). This got me to thinking about how that would translate and I landed on the idea that we should flip Race and Background from mechanical perspective.
Currently Background gives some gear and a proficiency or two and a broadly defined, probably rarely used boon. That is what one's racial background should provide.
Background on the other hand should include your Ability Score mods (you worked your whole life as a soldier? +2 strength) and proficiency and special abilities related to skills. Things like dark vision probably need to stay with race for simulation purposes, but in my perfect world we would eliminate non human PCs entirely.
Thoughts?