Oofta
Legend
Umm, no. When it comes to world building through background and history I reserve veto power. When it comes down to what the PCs do in world it's up to them. I have had to remind people now and then of my no evil policy and that a PC that crosses the line becomes an NPC. They could have proceeded but chose not to.Can you give an example in your game where a players authority won out over yours? Not a compromise, but a case where you are 100% are against a decision they enforced but have to abide by it?
I have certainly had players do things I thought were incredibly stupid, even with my making it clear how dumb it was. It ended up with a dead PC.
I have discussed possible background or story arcs that involved sensitive subjects and been told no. If I have an idea that could cross the line of what the player would enjoy I may discuss it with them offline. In one case I'm thinking of it was an NPC female obsessed with a PC and I checked with a player about a scene where his PC would not be in control, he said no so it didn't happen.
But I don't expect the DM to change their decisions for the player no matter which side of the DM screen I'm on.