D&D 5E List of All 33 Races in Mordenkainen's Monsters of the Multiverse

Mordenkainen Presents Monsters of the Multiverse contains 33 races compiled from previous Dungeons & Dragons books. Aarackocra Assimar Bugbear Centaur Changeling Deep Gnome Duergar Eladrin Fairy Firbolg Genasi, Air Genasi, Earth Genasi, Fire Gennasi, Water Githyanki Githzerai Goblin Goliath Harengon Hobgoblin Kenku Kobold Lizardfolk Minotaur Orc Satyr Sea Elf Shadar Kai Shifter Tabaxi...

Mordenkainen Presents Monsters of the Multiverse contains 33 races compiled from previous Dungeons & Dragons books.

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  • Aarackocra
  • Assimar
  • Bugbear
  • Centaur
  • Changeling
  • Deep Gnome
  • Duergar
  • Eladrin
  • Fairy
  • Firbolg
  • Genasi, Air
  • Genasi, Earth
  • Genasi, Fire
  • Gennasi, Water
  • Githyanki
  • Githzerai
  • Goblin
  • Goliath
  • Harengon
  • Hobgoblin
  • Kenku
  • Kobold
  • Lizardfolk
  • Minotaur
  • Orc
  • Satyr
  • Sea Elf
  • Shadar Kai
  • Shifter
  • Tabaxi
  • Turtle
  • Triton
  • Yuan-ti

While reprinted, these races have all been updated to the current standard used by WotC for D&D races used in Tasha's Cauldron of Everything, including a free choice of ability score increases (increase one by 2 points and another by 1 point; or increase three by 1 point), and small races not suffering a movement speed penalty.

The video below from Nerd Immersion delves into the races in more detail.

 

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Micah Sweet

Level Up & OSR Enthusiast
I don't get why the Monster version of the races still suffer stuff like Sunlight Sensitivity while the PC versions of said races don't.

Granted, I'll admit that I keep on forgetting to apply the effects of Sunlight Sensitivity at times, but that's beside the point.
Because PCs are "special", and we don't want anything in the rules that might annoy them. Better to set them off from all those less important NPCs they're only nominally kin to.
 

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Cadence

Legend
Supporter
Granted, I'll admit that I keep on forgetting to apply the effects of Sunlight Sensitivity at times, but that's beside the point.

I'm trying to remember if I regularly forget the movement rate differences for size, or if we just haven't really had any chase scenes or times they needed the full movement for tactical reasons.
 


MGibster

Legend
Many people who will quite happily pay $50 for a new book will not be remotely happy with the idea of a choice of A) waiting an indefinite number of months to be allowed to buy an already-released book, or B) re-buying two books they already have. And a significant number of those who in anger and frustration turn to piracy will, once they have pirated copies of Monsters of the Multiverse, not bother buying legitimate ones.
It's actually a release model Games Workshop has used recently. They bundled the latest Ork Codex in with a boxed set. If you already had a ton of ork miniatures you probably didn't need the boxed set but the only place for the codex (the current set of rules for your army) was in the boxed set. So we had a situation for months were some ork players were using the old rules and some of them were using the latest rules. It was kind of a boondoggle.
 

JThursby

Adventurer
I don’t get this book at all. Removing subraces, removing spells from monsters, and all being reprints of past stuff, is this what wotc imagines veterans of their game want? Did they think after 7+ years of playing their game people wanted less detail and less options in the content they already paid for?
 


Micah Sweet

Level Up & OSR Enthusiast
I don’t get this book at all. Removing subraces, removing spells from monsters, and all being reprints of past stuff, is this what wotc imagines veterans of their game want? Did they think after 7+ years of playing their game people wanted less detail and less options in the content they already paid for?
No, they dont care about veterans. This what they want new players to see, so they can pretend the past didn't happen.
 

Vaalingrade

Legend
It's fascinating to me that WotC has just up and ditched the 25 foot movement speed for all of the smaller races. I recall that they tried doing that during the playtest and there was such an uproar against it that they switched it back for the final product.
I'm sooo glad they're walking back so much of the stuff they did in the playtest with the very narrow band of people whose opinion they cared about that the time.
 

I canceled my gift set preorder a few weeks ago when the details of the changes came out. Removing things and not adding anything from the two existing books and the monster book did not seem to have much new.

When the monster book is available on its own I will look at it then.
 

It does make me wonder how much of an impact player species will have come 6e? Will they keep it similar to 5.5e? Make species more impactful again?

Or simply do away with player species altogether, and just make one 'custom race' which can be reskinned as anything?
 

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