DND_Reborn
The High Aldwin
I agree, but nothing in this class gives you double proficiency and a skill. It is either two proficiencies OR double proficiency in something you already have.The "double proficiency" is a big deal, way more than a skill. For example, to get both Perception and "double proficiency" with it, is worth a feat by itself.
And it isn't quite worth a feat, even if I did do proficiency and double proficiency with it. Prodigy gives you skill proficiency with expertise and another language and tool.
Also, there are many features which do this, Rogue Scout Survivalist gives two proficiencies with expertise for them, Cleric Knowledge domain Blessings of Knowledge grants even more by including two languages.
I don't know. It is a capstone feature which you can only use at level 20. Since I took out Extra Attack (3), I don't think it is too much, especially for people who want something which can really shift the outlook on an encounter. But your point is noted and we'll see what others have to say.Marvelous Surge with 3 extra combat actions looks broken.
It is the kind of thing that makes character optimization go crazy.
Which is the primary purpose for Many Leagues and Superior Training, and a secondary use now for the Surges.When it comes to out-of-combat features, the Fighter needs improvement.