EzekielRaiden
Follower of the Way
Okay. I don't really understand the relevance here. You don't like someone going into detail as to how the sausage is made. We have already recognized that "don't tell me you're fudging" is a stance people take.For a lot of us, it's not just fudging we don't want to know about while playing. Lots of players, including myself, don't want to know how many hit points the monster has, or its attack bonuses, or how much damage it can do. All of those just emphasize the game mechanics at the cost of viewing things from a character's perspective and making choices from a PC's perspective about whether to get out the big guns or cutting and running from a fight. Fudging is just one of several things that, being too explicit about, is focusing WAY too much on how the sausage is made and not the tastiness of the sausage.
But, if we're using this sausage-making analogy, do you think if there's some kind of controversial ingredient your host tends to put in their sausage, it would be a good idea for them to confirm, in advance, whether eating food containing that controversial ingredient is acceptable? This isn't a play-by-play analysis when the food is literally sitting in front of you. This is, for example, "Hey, I use pork in my sausage, do you have any issues with that?" (Considering over two billion humans have explicit reasons to never consume pork, this seems like a good question to ask in general.)