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D&D 5E First World: Possibly One of the New D&D setting?

Can I disagree that tinker gnomes are meant to be laughed at though? They’re steampunk before steampunk. They were inventors and a trope of the inventor, and a real world thing for inventors, is that their inventions often failed spectacularly. The Artificer is a great way to bring tinker gnomes up to date by bringing them a competency that many players and the AD&D system was unable to display as it was used in the days when Dragonlance was at its peak. Gnomes were kind of a forgotten race until tinker gnomes came along and while 3.x tried to give them an identity as “bards” it was Dragonlance that gave us, for example, the gnomes of Lantan and the idea of them being inventors and steampunky clockwork geniuses that is so common rather than the awkward perverts of the Bard gnome or the identity-less gnomes of AD&D.
A race of steampunky inventors isn't the issue.
Its having a race of people that all present adhd and other neurodiverse traits being almost universally inept, and portraying those traits for comedy.
 

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JEB

Legend
It is not made "under license." Stuff on DMs Guild and made with the OGL is not made with a license from WotC to produce D&D content. That is not how it works. You are confusion a general license (like the OGL) and being under license with WotC.
It's best to look at DM Guild as authorized fan fiction - not specifically approved by Wizards, simply permitted, and very definitely not official or canon. That even applies to products that have original setting creators working on them (like Greenwood's Realms stuff or Baker's Eberron stuff).

And 5E OGL is even further from official, since they can't use any Wizards IP (just the generic stuff in the SRD).
 

dave2008

Legend
Basically in Midgard / Southlands, all the deities are wearing masks, not so much in a Discworld way, but more in that one with a Domain of Lightning, and weather, could literally shape change and be several gods all at once.
I mean D&D does something like that already, but as I mentioned I like my gods a bit more absolute. However, what we call Domains in D&D don't have a lot of meaning for my gods. That is how mortals define gods (by domains), but not how they define themselves. Deities focus on one of the five Authorities (spheres from BECMI): Matter, Energy, Thought, Time, and Entropy.
Which I thought you might like?
I like some of that. Some of it is quite like D&D. It reminds of UpperKrust work in 3/3.5 epic / immortal supplements. However, I don't personally like deities / cosmic entities as personified concepts.
There are multiple multiverse models that Tegmark postulated. Type I which has another universe past the borders of our own, and in it there is another you, another version of everyone - human or otherwise. Some taken slightly different routes. Some are exactly the same. This leads to type II which has universes under different rules.

Type III is the one we are discussing, and the one you abhor.

Type IV is every type of universe exists, whether using Earth-like or totally alien physics - this is the model that Doctor Who EU uses, such that universes of beings composed of sound exist and so forth. I won't get into Brian Greene's versions here.
I am vaguely familiar with the ideas like I said. I still hold the are basically hogwash and that it is not something I want to get into in this thread. Happy to participate in a different one though.
Well in it the gods, and various servants have no soul, and are essentially complex programs. Sort of like how in Clash of the Titans, and the sequel, how Poseidon says that mortals have an afterlife but the gods cease to exist. It is a war of souls, and whoever has the most will win. It has Clash of the Titan type gods, Alastors, and machine intelligences. It really is excellent and my ramblings do not do this setting justice.
Possibly, but your ramblings definitely do not sound like something I would be interested in and using the Clash of the Titans (or Wrath of the Titans) is not a good place to be IMO.
Jetpack also have a Spelljammer type setting about to hit Pledge Manager called Darkstorm Realms.
I will take a look. I accept the idea of spelljammers in my setting, modified a bit, but I don't really have any interesting them / the setting.
In fact if you liked 4e cosmology, then Gurps Cabal and Champions Mystic World take it all a step further and is also well worth a look. Some of the ideas are truly excellent.
Possibly, I've already mix and mashed 4e, 5e, MtG, and my own cosmology into something a vaguely like. I don't know that I need more influences!

Thank you for the conversation and provided some sources for ideas if I should need them.
 

dave2008

Legend
It's best to look at DM Guild as authorized fan fiction - not specifically approved by Wizards, simply permitted, and very definitely not official or canon. That even applies to products that have original setting creators working on them (like Greenwood's Realms stuff or Baker's Eberron stuff).

And 5E OGL is even further from official, since they can't use any Wizards IP (just the generic stuff in the SRD).
Yep, I basically said the same thing in a later post.
 

bedir than

Full Moon Storyteller
For all this debate about cosmology and multiverses I have to ask - does it actually come up in the game?

Is your Bard in Waterdeep concerned with the First World?
When you're Cleric visits the Inn of the Last Home does the ecological needs of a sapphire dragon in Eberron matter?
 

dave2008

Legend
For all this debate about cosmology and multiverses I have to ask - does it actually come up in the game?

Is your Bard in Waterdeep concerned with the First World?
When you're Cleric visits the Inn of the Last Home does the ecological needs of a sapphire dragon in Eberron matter?
Not in mine. Not in the 30+ years I have played. However, more of my D&D time is spent homebrewing and making stuff up than playing anymore. And I really like creating gods, exalted monsters, and such.
 



Faolyn

(she/her)
A "clone" of the First World, a demiplane created to be a copy of this, may be possible.

My theory is we will see the return of Councyl of Wyrms, but with a lot of things based in Chris Perkins' homebred setting Iomandra. If the PCs can be dragons, then we will need a lot of playtesting and feedbag for the monster classes. I have adviced several times in the past to allow enough space to add later more dragons, for example cobra dragons, mist dragons or pearl dragons.
Hmm, this could be good. In a primeval setting, where humanoids aren't the major threat but giants and elementals are, then a dragon organization has a good reason to exist.
 

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