Thomas Shey
Legend
5e went too hard on the base using zero.
The issue wasn't magic items and feats but the number. People didn't want a base of PCs with 20 magic items and 5 feats at level 10.
So, not OD&D? (In regard to the magic items that is). While a lot of them might have been trivial, higher level characters could easily have that many (the fighter I had that I recall getting to highest level had a magic greatsword, magic armor, a magic bow, two magic rings, a magic girdle (giant strength of some stripe), a couple Ioun Stones, some kind of magic helmet, a pair of magic boots and a magic cloak. And since it's been 40 years I'm probably forgetting some of the things like Bags of Holding and the like.