D&D (2024) Pie in the Sky 6E


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Argyle King

Legend
Caps the power level at about the current level 10... and spreads it over about 30 levels of advancement, with rules for gradually adding feats or the like if the campaign keeps going.

(Pretty sure I'm not getting that).

I thought I would be the only one saying I would like 30 levels instead of 20.

I'm aware that 4th Edition was an outlier with that, but I think it helped to flatten out the power curve.
 


TwoSix

Dirty, realism-hating munchkin powergamer
The problem I see with this...because I encounter it when I'm homebrewing stuff...is that it can feel like ALL of the abilities are intrinsic to the class. So you front-load it and...then what?
Not to be flippant, but you play and see what happens.

It's tough to articulate because there aren't really a ton of system to compare it to, but I want a D&D where your farmboy doesn't get Extra Attack because he hit 5th level and is a fighter, he gets Extra Attack because he helped the son of a famous swordsmaster and the swordsmaster agrees to teach him his techniques.
 

payn

He'll flip ya...Flip ya for real...
I want crit threat ranges and damage multipliers back. Alignment mechanics that are not tied to classes specifically.
 



Tales and Chronicles

Jewel of the North, formerly know as vincegetorix
Not to be flippant, but you play and see what happens.

It's tough to articulate because there aren't really a ton of system to compare it to, but I want a D&D where your farmboy doesn't get Extra Attack because he hit 5th level and is a fighter, he gets Extra Attack because he helped the son of a famous swordsmaster and the swordsmaster agrees to teach him his techniques.
I call this: Character progression vs Class Progression, in terms of features acquisition. You have a bunch of features when you start your career. The rest of on the features comes from the adventuring itself (magic items, boons, charms) or from developing proficiency (better skills, more uses of starting features etc)
 

Shadowedeyes

Adventurer
I mean, something that I 'want' in a kneejerk decision? No Gishes or Artificers.

I don't actually want that because it would be a bad idea to do so for the game as a whole, and quite a few of my friends would be disappointed. I'll try to come up with some more things I actually think would be good rather than simply things I personally dislike to post about.
 

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