Bill Zebub
“It’s probably Matt Mercer’s fault.”
So it's not a playtest. It's an absurdly thinly veiled marketing survey.
Maybe.
But that potential lexical misappropriation ranks about 4,327th on my list of Things That Affect Me.
So it's not a playtest. It's an absurdly thinly veiled marketing survey.
Precisely. They don't expect you to play with these rules nor to test them in any real way. Simply to read and knee-jerk react to them. So it's not a playtest. It's an absurdly thinly veiled marketing survey.
There is a logical fallacy.
It is not a ploy if they actually want your gut feeling about it.
But I agree, it is not a play test with emphasis on play.
I would be a terrible businessperson, because art I create is based on what I want to do and what I think is good, not what "the market" is most likely to spend money on. WotC's bottom line is not my concern, so if they make something I don't want to buy, I'm not giving them money for it, and I'm not going to just be fine with them continuing that trend. We're allowed to discuss products we don't care for, and if that seems to be a trend, we're allowed to discuss that too.
Exactly. Hilariously, you seem to think that applies to me but not to you. Most in this thread cheering the changes can’t seem to separate their preferences from the quality of the design. “I like it therefore it’s good” seems to be the only statement a lot of folks are capable of making.
Of course its hard to come up with a set of criteria that can define "good design" that don't have personal preference in there somewhere. The alternative is to conflated "good" with "popular" and, well, its not hard to find examples that bring that into question.
I think the answer there is if popularity is one of the goals, it should be one of the criteria. If it isn't, it shouldn't be.
Its an argument, but at that point its more an argument for negative design; i.e. its actually less about how well the thing works than how much it doesn't annoy people.
That's where I fall. I wish popularity wasn't one (perhaps the most important, who can say) of WotC's goals.I think the answer there is if popularity is one of the goals, it should be one of the criteria. If it isn't, it shouldn't be.
With their stated goal of D&D being a $1 billion+ a year brand, I’d say it’s about the only thing they care about.That's where I fall. I wish popularity wasn't one (perhaps the most important, who can say) of WotC's goals.