Yep, the book is vague enough that it can literally be whatever each table wants. YMMV, but skimming through the book I'm pretty impressed with the job WotC did in trying their best to respect the source material while bringing things mechanically up to date with the PHB and not excluding more than they absolutely had to.It is fascinating to me that people still care about the timeline of events, especially relative to Goldmoon. It doesn't seem relevant to the events of this adventure in any way, so why the concern?
I understand what people are concerned about, it is just not something that concerns me. I don't really care to much about the lore from the novels. The game and its lore takes precedence to me.It is fascinating to me that people still care about the timeline of events, especially relative to Goldmoon. It doesn't seem relevant to the events of this adventure in any way, so why the concern?
Yeah, once a setting, any setting, hits the table I consider everything canon tenuous at best. Even settings I really care about, like Middle Earth, are subject to change if it makes for a better game. And when you are talking about something like DL, which is a corporate owned shared world in the first place, demanding fidelity to lore is even less reasonable IMO.I understand what people are concerned about, it is just not something that concerns me. I don't really care to much about the lore from the novels. The game and its lore takes precedence to me.
In my case it’s because I view myself as a visitor. I don’t have a history of Dragonlance fandom. I don’t know the lore. I don’t mind changing things a bit here and there, but I‘d rather make those choices intentionally from a place of knowledge rather than accidentally from ignorance. Plus, I don’t want to step on long-time fans’ toes if they happen to sit at my table. Moving the start of the module to keep the lore intact is trivial. So, better to do that than blunder into a problem.It is fascinating to me that people still care about the timeline of events, especially relative to Goldmoon. It doesn't seem relevant to the events of this adventure in any way, so why the concern?
I have the opposite opinion but for the same reason. I think playing within the boundaries of the lore often makes for a better game. It’s the lore that defines this place as Dragonlance and it’s the lore that separates it from Dark Sun or Middle Earth. Chuck enough of the lore and the settings become indistinguishable. I like dealing with the adversity and challenge of the setting. That’s what makes a given setting fun. Having no clerics in Dragonlance before a certain point and playing before that point makes for a fun challenge to overcome.Yeah, once a setting, any setting, hits the table I consider everything canon tenuous at best. Even settings I really care about, like Middle Earth, are subject to change if it makes for a better game. And when you are talking about something like DL, which is a corporate owned shared world in the first place, demanding fidelity to lore is even less reasonable IMO.
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Because it's still part of the world as a whole. The adventure doesn't exist in a white room. It exists as part of the world of Krynn which includes the Goldmoon timeline.It is fascinating to me that people still care about the timeline of events, especially relative to Goldmoon. It doesn't seem relevant to the events of this adventure in any way, so why the concern?