toucanbuzz
No rule is inviolate
We've started our Dragonlance campaign (pure coincidence with Morrus's timing!), and my gamers have been used to 5E rules. Our "barbarian" gamer hit level 2 and realized the 5E feature of "reckless attack" no longer exists, instead replaced with a 5% chance to have a hit do something special (crit with a benefit), assuming it doesn't get nerfed by a monster using a reaction or breaking a shield to convert the crit to a normal hit.
He feels with the way that crits can be negated, and the odds of ever rolling a crit in the first place, that the feature is beyond terrible compared to reckless attack. He's bummed at the moment and not encouraged by the idea that maybe at 12th level this starts to become somewhat useful.
Anyone have feedback on this, including game design and/or actual gameplay?
He feels with the way that crits can be negated, and the odds of ever rolling a crit in the first place, that the feature is beyond terrible compared to reckless attack. He's bummed at the moment and not encouraged by the idea that maybe at 12th level this starts to become somewhat useful.
Anyone have feedback on this, including game design and/or actual gameplay?