The "I Didn't Comment in Another Thread" Thread

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A: I love making homemade pizza. I don't understand why people think it's so hard.

B: It took me 850 hours of work, how do you have the time.

A: 850 hours!?!? It took me 35 minutes.

B: How on earth do you even plant all the tomatoes that quickly? Do you automate milking the buffalo for the cheese? How fast are you with a grindstone!?

A: !?!

B: Is what you do even pizza? I bet you didn't even hand build your own brick oven!
 

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A: I love making homemade pizza. I don't understand why people think it's so hard.

B: It took me 850 hours of work, how do you have the time.

A: 850 hours!?!? It took me 35 minutes.

B: How on earth do you even plant all the tomatoes that quickly? Do you automate milking the buffalo for the cheese? How fast are you with a grindstone!?

A: !?!

B: Is what you do even pizza? I bet you didn't hand build your own brick oven!
The difference between that silliness and RPGs is that homemade game content can take as little as a few seconds to think up and drop into a game.
 



Back when I was GMing Rifts I would occasionally just throw out the adventure hooks from one of the world books and wing it for a couple of sessions, using pre-gens. No one seemed to notice.
Listen, man, I can't pay attention to the game right now, because I can't get over how awesome my character is!!!1!
 

The flip side is that you potentially talk about the rules less and actually playing more.
You know it's possible to play the game during the game, and talk about rules at other times. A gamer can enjoy both rules and story -- or (gasp!) different sorts of rules and different sorts of stories. Or even no rules, or no story. Different people have different preferences at different times. Go figure.
It's really not complicated, no rocket surgery required.
 



TFW someone makes the facile comment you knew someone was going to make but you promised yourself when posting the thread that you weren't going to engage.
 


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