Desdichado
Hero
Nothing. To quote Mr Darcy, "My good opinion, once lost, is lost forever." 6e (I refuse to dignify the obviously disingenuous notion that OneD&D isn't a new edition by calling it that) is clearly heading in a different direction than I have any interest in, but I've already bailed on D&D twice now, and I can't imagine that I'd come back to the normal, regular game. I've found my Holy Grail system, and it ain't D&D anymore.
If they do something so interesting that I want to buy it just to read it academically, that could happen, I guess. If they do something with the brand outside of the game itself that is interesting enough to hold my interest, that could do it. I don't know what those things are, but I can imagine them existing, at least. If they started publishing really good novels again, or something, or had a really good computer/console game, or a decent streaming show, or something. I could get into those if they weren't hot garbage, but I'd be very skeptical that they wouldn't be. I'm even going to give the movie a chance to win me over, in spite of loads of red flags in the trailers so far.
But I won't play 6e, certainly. I didn't play much 1e, absolutely no 2e, or 4e, or 5e, and all of those did things that I really liked (along with a lot of things that I didn't, to be fair.) Honestly, I'm still salty that 3e turned into 3.5, even though I acknowledge that 3.5 was better than 3e once all was said and done, and I did buy a lot of 3.5 splatbooks. After a while, though, I was just buying them to read them and had little interest in actually using them. And after some time, I didn't even like the 3e premise of the rules very much anyway.
And I guess I could conceivably come back for a really great game with really great friends, regardless of the rules, but that's nothing that WotC can provide.
EDIT: I'd conceivably have a look at another new campaign setting, if it isn't janky. I know it probably didn't really do what WotC hoped it would, but I liked both the idea of Eberron, and its execution, and frankly, I really liked the idea of how they came around to selecting it. I submitted two campaign briefs myself, along with thousands of others, but that made me more excited about the game than anything before or since.
Even if I think that the premise of Eberron, ironically, is held back by being too tightly wed to being D&D.
And I'd be interested in modular stuff. Y'know, stuff that would be useful regardless of what system you play. I'd look at that, just for curiosity's sake, if nothing else.
If they do something so interesting that I want to buy it just to read it academically, that could happen, I guess. If they do something with the brand outside of the game itself that is interesting enough to hold my interest, that could do it. I don't know what those things are, but I can imagine them existing, at least. If they started publishing really good novels again, or something, or had a really good computer/console game, or a decent streaming show, or something. I could get into those if they weren't hot garbage, but I'd be very skeptical that they wouldn't be. I'm even going to give the movie a chance to win me over, in spite of loads of red flags in the trailers so far.
But I won't play 6e, certainly. I didn't play much 1e, absolutely no 2e, or 4e, or 5e, and all of those did things that I really liked (along with a lot of things that I didn't, to be fair.) Honestly, I'm still salty that 3e turned into 3.5, even though I acknowledge that 3.5 was better than 3e once all was said and done, and I did buy a lot of 3.5 splatbooks. After a while, though, I was just buying them to read them and had little interest in actually using them. And after some time, I didn't even like the 3e premise of the rules very much anyway.
And I guess I could conceivably come back for a really great game with really great friends, regardless of the rules, but that's nothing that WotC can provide.
EDIT: I'd conceivably have a look at another new campaign setting, if it isn't janky. I know it probably didn't really do what WotC hoped it would, but I liked both the idea of Eberron, and its execution, and frankly, I really liked the idea of how they came around to selecting it. I submitted two campaign briefs myself, along with thousands of others, but that made me more excited about the game than anything before or since.
Even if I think that the premise of Eberron, ironically, is held back by being too tightly wed to being D&D.
And I'd be interested in modular stuff. Y'know, stuff that would be useful regardless of what system you play. I'd look at that, just for curiosity's sake, if nothing else.
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