Howdy Impeesa mate!
Hope you have been keeping well?
The trick, I think, is to not check in for a while, so it seems like more content when you catch up. I empathize more these days, it took me several years and a second "last chance maybe ever" deadline to finish one submission for The Rifter (naturally, by the time it was done, it was over length), and I've been sitting on a half-finished Storyteller's Vault piece for at least as long. Anyway,
Everything seems to take forever, coupled with me having the worst job for being able to manage time - even though I am only part time at it. Days seem to evaporate.
I have to say, I got the itch to round out my 3.X physical collection recently, and for what some of those are worth on eBay now there isn't much you could fairly charge that would shock me by comparison (not to mention, I've occasionally had to pay comparable shipping just across the border from the US to Canada). If you make it available for general PoD purchase, I'd likely pick one up with some other stuff I've been meaning to get anyway.
Cheers buddy. I'll add you to the list.
This reminds me, it actually occurred to me to ask at some point whether you'd ever considered doing something like this. A general system-neutral framework for basically all the worship points system and corresponding cosmology, plus a solid treatise on structuring epic and divine level play in general, could be a useful supplement for many editions of D&D and probably a lot of its derivatives.
The rules system itself works standalone (with a few tweaks). I think the MUCH bigger problem is detailing the monsters in a system neutral format.
Actually, it's been a while, but if I'm remembering correctly let me ask another thing. I seem to recall the unfinished IH Grimoire was going to have stuff about the general properties of artifacts, spending quintessence, and other related rules (I don't recall all the details now) that sort of seemed necessary to make full and proper use of Ascension. There may have been similar generally-useful stuff slated for the other unfinished supplements too. I think that's why I meant to ask the above question, in the hopes that it could cover all that and then be adapted to fill gaps in the existing 3E material (well, that and having something to point people at every time I carry the torch for the idea of epic/divine-level play elsewhere). Does the 5E version cover all that stuff? Or did you ever transcribe and share any of those notes just here on the forums or something?
All that stuff is in Chapter 2 of the 5E material: Creating artifacts, new artifacts, spell templates, all the new magic systems to allow epic spellcasting. I don't have the nous to put it into Ascension 2023, even though it would probably work with 3.5E as written.
Book 1:
Immortals Handbook: Gods
Chapter 1 = Divinity (sub-divided into 'Rules', Templates, Portfolios - with sample deities, Abilities)
Chapter 2 = Magic (artifacts and then spells and spell systems)
Chapter 3 = Epic Campaigns (with all sorts of advice, ideas and a handful of sample monsters that didn't fit into the Bestiary)
Chapter 4 = Kosmos (detailing 8 different dimensions as best I can in around 6 pages each or so)
Book 2:
Immortals Handbook: Monsters
Chapter 5* = Monstrous (new rules for really massive monsters and a few other ideas)
Chapter 6* = Bestiary (with about 80 monsters divided into 6 subsections)
*I know, technically chapters 1 & 2. If the books go on sale at the same time I may keep them as chapters 5 & 6.
PS. Hi! Cheers and happy post-holidays.
You too amigo!
