D&D (2024) New leak looks real bad


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Vaalingrade

Legend
2) It is very DM-dependent, in that the role of the DM was vastly and intentionally expanded over 3.XE/4E, and a lot of rules were "vague on purpose", which has been a mixed bag for the game, but has at least avoided the insane proliferation of rules that 3.XE and PF particularly had.
I don't envy that programming team.

"So what does it need to do if X happens?"

"Make a judgement call."

"...Computers don't make 'judgement calls'."

"Of course they do."

"No. They do not. That's one of the biggest obstacles to self-driving cars."

"Pfft. It's not a car; it's D&D. "

"Still, the computer need to know what do to."

"I dunno, I've never played this thing before. Roll some dice?"

"To Determine...?"

~Rolls dice~ "Roll two more times and use the more preferable result."

"I'm... I'm in hell. I died and now I'm in hell."

"Oh no no no. We've been having such a hard time figuring out who we can sue for the copyright to Hell."
 

I don't envy that programming team.

"So what does it need to do if X happens?"

"Make a judgement call."

"...Computers don't make 'judgement calls'."

"Of course they do."

"No. They do not. That's one of the biggest obstacles to self-driving cars."

"Pfft. It's not a car; it's D&D. "

"Still, the computer need to know what do to."

"I dunno, I've never played this thing before. Roll some dice?"

"To Determine...?"

~Rolls dice~ "Roll two more times and use the more preferable result."

"I'm... I'm in hell. I died and now I'm in hell."

"Oh no no no. We've been having such a hard time figuring out who we can sue for the copyright to Hell."
Well exactly lol.

And this is why more or less inevitably we're going to see one of two situations with the 3D VTT:

1) The rules of 1D&D gradually, slowly, and incrementally get changed/adapted/modified to work better with a deterministic system, rather than one based on DM decisions.

or

2) The 3D VTT has rules that increasingly deviate from how the actual game of 1D&D is played.

But with the latter, the thing is that a lot of people will see "how the VTT plays" as gospel on how D&D is meant to be played, so the de facto effect may well be similar to the former.
 




Parmandur

Book-Friend, he/him
Given the D&D Funkos, T-shirts, figures of adorable power, and non-gaming books I've purchased in the last 5 years for me and my son, it's not a bad market.
Spread out sales beyond just the RPG...
Mind you, I don't think books are going anywhere, but the D&D business is multifaceted.
 

Steel_Wind

Legend
Kids under 13 would need their parent's permission, and most kids under 18yo won't have credit cards. And they're a huge audience.
WoW got around that problem rather easily. My guess is the local FLGS or even Wal-Mart would sell them for DDB, too. I'm not trying to spread fear, but maybe a little doubt.

Anyways, something similar for DDB seems a reasonable product to address the concern you mention.
1674013397071.png
 


Haplo781

Legend
The funny thing is 4E was also kind of a bad design for a VTT, because of the sheer huge number of Immediate Actions, Interrupts, and Reactions that you at higher levels, which is stuff that's very difficult to automate in a VTT (or a videogame, note) without it becoming kind of annoying. There are a lot of other issues too of a more minor nature.
Those are problems for a turn-based video game, not a VTT.

Or at least no more so than for an in-person game.
 

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