Marvel Multiverse RPG Brought Forward & New X-Men Expansion

Marvel has announced that the Marvel Multiverse roleplaying game will be released in August--and that an X-Men sourcebook will come out in 2024.

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The core rulebook is already available for pre-order, and will be on sale on August 2nd. It has been revamped based on the playtest feedback from the playtest rulebook released ast year. "After receiving thousands of fan responses, the core rulebook now features the new and revamped rules that make for a fun, fast, and dynamic game — including quick character creation, bombastic combat, and hundreds of amazing powers — plus full profiles of dozens of Marvel’s greatest heroes and villains. All that's needed is the book, three standard six-sided dice, and friends!"

This will be followed by Cataclysm of Kang, a collection of six adventures coming later this year. "This book includes new character profiles and features a series of six interlocked adventures. Fans can play through with a new team or character each time, or form a campaign that takes players from street-level heroes to cosmic champions! Both the core rulebook and adventure book are written by award-winning and New York Times best-selling author Matt Forbeck."


Finally, X-Men Expansion will launch in 2024, and will feature the X-Men, their allies and foes, and details of X-Men locations. "This is the first full-sized sourcebook for the Marvel Multiverse Role-Playing Game, and features the most uncanny Super Heroes of all: the X-Men and all their various spin-off teams, greatest allies and most fearsome foes. The X-Men Expansion is jammed full of vital information about Marvel’s most popular mutants, including dozens of new profiles for characters from X-Force, the New Mutants and Marauders. It also includes full-color maps of famous X-Men locations, including the Xavier Institute, Krakoa and Arakko, plus plenty of thrilling twists and turns for an entire campaign. Answer the call and join the X-Men! The creative team for this book will be announced soon."
 

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Tonguez

A suffusion of yellow
As a fan of none of these franchises (I'm old), it is super-weird to me that we live in a world where there's a Transformers RPG, a GI Joe RPG, a Power Rangers RPG, two My Little Pony RPGs, but Masters of the Universe, which is actually nominally a science-fantasy sword and sorcery cartoon show can't cross the finish line.
Does Masters of Umdaar count?
 

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aramis erak

Legend
As a fan of none of these franchises (I'm old), it is super-weird to me that we live in a world where there's a Transformers RPG, a GI Joe RPG, a Power Rangers RPG, two My Little Pony RPGs, but Masters of the Universe, which is actually nominally a science-fantasy sword and sorcery cartoon show, can't cross the finish line.
There are 2 licensed commercial MLP ones; at least 2 more commercial unlicensed ones (one of which is Ponyfinder - a pathfinder clone; the other I know of is Laser Ponies). And I'm aware of a half dozen more fan-done ones that aren't commercialized.

Transformers is playable. I don't find the engine all that nifty; the book is nicely done.
That the same engine is slated for GI Joe makes some sense, Power Rangers a touch less, but still a reasonable option. But MLP? I can't see that one being a good fit.
 

Jer

Legend
Supporter
As a fan of none of these franchises (I'm old), it is super-weird to me that we live in a world where there's a Transformers RPG, a GI Joe RPG, a Power Rangers RPG, two My Little Pony RPGs, but Masters of the Universe, which is actually nominally a science-fantasy sword and sorcery cartoon show, can't cross the finish line.
Part of it is that Hasbro is just better at the licensed IP game than Mattel is. Mattel licenses other people's products to make toys and games but really only licenses out their own properties for things that they don't make themselves (i.e. not toys and games).

Hasbro, meanwhile, has been licensing out their IP forever. They have a long-standing licensing agreement with "The Op" (formerly USAopoly) where they've licensed out their own games to another company to make variants of since the 90s. They also started moving into being a "brand company" instead of a "toy and game company" around the same and so have been making those kind of licensing connections in other areas too. When Renegade showed up to ask them for the game license to their biggest nostalgia properties, Hasbro already had a long history of licensing those properties out to other people. Mattel is still playing catch up in that area.
 

Anon Adderlan

Explorer
Transformers is playable. I don't find the engine all that nifty; the book is nicely done.
That the same engine is slated for GI Joe makes some sense, Power Rangers a touch less, but still a reasonable option. But MLP? I can't see that one being a good fit.
It isn't.

Part of it is that Hasbro is just better at the licensed IP game than Mattel is.
The problem is #Hasbro wants to do nothing but license IP at this point. Their physical products are absolute garbage, they're trying to sell eOne, and #DnDBeyond isn't turning out the way they expected. And because of this it's very likely the 3D VTT they're pursuing will be cancelled, as AAA live services like it take considerable effort to develop and require a level of support they're just not willing or able to provide.
 



Undrave

Legend
Transformers is playable. I don't find the engine all that nifty; the book is nicely done.
I'm super curious how the Transformers game plays out (for obvious reasons, see PFP) but I'd never have to play with...

Heck, I've basically got my social connections kneecapped by the pandemic (our old DnD host has a respiratory disease so he's still pretty much in quarantine mode) and people having babies... and nobody invited me to any sort of online game and I just... I don't know I just can't seem to find the energy to try and organize one myself...
 

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