D&D 5E Dark Sun, problematic content, and 5E…

Is problematic content acceptable if obviously, explicitly evil and meant to be fought?

  • Yes.

    Votes: 206 89.2%
  • No.

    Votes: 25 10.8%

Since when has WotC moved into original material? When was the last time created a new campaign setting (created themselves, rather than publish someone else's setting under their brand)? Of course, maybe the writers do want to do that and the corp-types are stopping them. In that case, WotC is in fact curtailing their creative expression.

Wild Beyond The Witchlight - original setting and adventures.

Journeys through the Radiant Citadel- ten or so original settings.

Strixhaven - original setting.

Just because you don’t like them doesn’t make them not original.
 

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Wild Beyond The Witchlight - original setting and adventures.

Journeys through the Radiant Citadel- ten or so original settings.

Strixhaven - original setting.

Just because you don’t like them doesn’t make them not original.

I was thinking of mentioning Strixhaven (and Theros and Ravnica) but was guessing he meant on the D&D side of the house.

Good calls on the others too. My guess is that it will come back to how much it takes to count as a setting.
 

Since when has WotC moved into original material? When was the last time created a new campaign setting (created themselves, rather than publish someone else's setting under their brand)? Of course, maybe the writers do want to do that and the corp-types are stopping them. In that case, WotC is in fact curtailing their creative expression.
I'd say both Witchlight and Radiant Citadel were original. I'd also say that most people have been pushing very hard for WotC to update old settings.

Witchlight and Radiant Citadel weren't full setting books, of course, but I would imagine that adventures sell better than settings. Of course, it's entirely possible that they plan(ned) to create full setting books for those two, depending on how well those books did, in the same way that VGR came after CoS.
 

Here's what I don't get: if someone wants to play 5e Dark Sun, why can't they just do it? You can get the setting stuff from DriveThru. Just use sorcerers for psionics, and don't use clerics or paladins. Done!
To be fair, you'd probably need rules for defiling as well. And the Dark Sun monsters would need to be converted. Too many people don't want to or don't know how to convert things from one edition to the next.
 

To be fair, you'd probably need rules for defiling as well. And the Dark Sun monsters would need to be converted. Too many people don't want to or don't know how to convert things from one edition to the next.
I'm sure the 4e defiling rule can be adapted pretty straightforwardly to 5e, given the structural similarity between the two systems.

Writing up monsters doesn't seem that hard. Just build them around ankhegs as a reference point.
 

Wild Beyond The Witchlight - original setting and adventures.

Journeys through the Radiant Citadel- ten or so original settings.

Strixhaven - original setting.

Just because you don’t like them doesn’t make them not original.
Wild Behind the Witchlight -set in the Feywild.

Journeys...- all made by independent writers brought on for that project.

Strixhaven - MtG setting.

No new settings there from WotC as far as I can see.
 


I was thinking of mentioning Strixhaven (and Theros and Ravnica) but was guessing he meant on the D&D side of the house.

Good calls on the others too. My guess is that it will come back to how much it takes to count as a setting.

Oh right. My bad. Strixhaven comes from MtG. Forgot about that.
 

I'd say both Witchlight and Radiant Citadel were original. I'd also say that most people have been pushing very hard for WotC to update old settings.

Witchlight and Radiant Citadel weren't full setting books, of course, but I would imagine that adventures sell better than settings. Of course, it's entirely possible that they plan(ned) to create full setting books for those two, depending on how well those books did, in the same way that VGR came after CoS.

And, let’s not ignore Dms Guild here. There is a freaking mountain of setting material for these settings. But apparently that can’t be counted for some reason.
 

Wild Behind the Witchlight -set in the Feywild.

Journeys...- all made by independent writers brought on for that project.

Strixhaven - MtG setting.

No new settings there from WotC as far as I can see.

So by that definition, al quadim, Kara tur and lots of other settings weren’t “original” since most are either set in the “prime” or were written by people brought in for that project.

Your criteria for a new setting is ridiculous.
 

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