FitzTheRuke
Legend
Neurotic: 6, 11, 11, 11, 12, 16; VLAD: 10, 11, 14, 16, 16, 16.
This is why I long ago gave up rolling. While it's nice that you wind up with some versatiliy (everyone doesn't just look 'the same'), you also wind up with situations like this.
Worse, if you let Neurotic reroll, and he gets a high set, how is that fair for those of us who only rolled slightly below average and kept them?
The net result of rolling is nearly ALWAYS power characters. Because the "balancing" crappy characters are NEVER PLAYED. It's a shame that there doesn't seem to be an option for imperfect (yet closer) balance.
(I'm just philosophising here, I am not in any way suggesting our DM changes the rules) but perhaps the best ability-generation method (when it comes to versatility and yet fairness) would be something like a point buy of 22+2d4. A tight, but manageable variance.
This is why I long ago gave up rolling. While it's nice that you wind up with some versatiliy (everyone doesn't just look 'the same'), you also wind up with situations like this.
Worse, if you let Neurotic reroll, and he gets a high set, how is that fair for those of us who only rolled slightly below average and kept them?
The net result of rolling is nearly ALWAYS power characters. Because the "balancing" crappy characters are NEVER PLAYED. It's a shame that there doesn't seem to be an option for imperfect (yet closer) balance.
(I'm just philosophising here, I am not in any way suggesting our DM changes the rules) but perhaps the best ability-generation method (when it comes to versatility and yet fairness) would be something like a point buy of 22+2d4. A tight, but manageable variance.