Clint_L
Legend
Look at OneD&D from the perspective of motive. Previous editions were intentional breaks from the one before. AD&D was literally TSR trying to break up with Dave Arneson (and get out of paying him money), while 2e more or less served the same function with Gygax. And TSR noticed that they could simultaneously get a short term boost in sales. 3e was intended to establish a clear baseline for the WotC version of the game, while 4e was a reaction to the (at the time) hegemony of the MMORPG (basically World of Warcraft). Each edition was designed with the intention that it would replace the previous one.
That motive doesn't make sense when your game continues to do well and has basically become the lingua franca of TTRPGs. As soon as WotC bought DnDBeyond they were basically announcing that they were locked into 5e. Everything afterwards is just details.
That motive doesn't make sense when your game continues to do well and has basically become the lingua franca of TTRPGs. As soon as WotC bought DnDBeyond they were basically announcing that they were locked into 5e. Everything afterwards is just details.
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