Horwath
Legend
which is a cost now.It's litterally the same damage, using the same resource.
It's just a bonus action now.
better version would be a free action that you can take once per turn.
which is a cost now.It's litterally the same damage, using the same resource.
It's just a bonus action now.
Why not?And the extra damage would still get doubled on a crit, but smiting would no longer be a choice in response to a crit.
No. You have to CAST a spell, which makes it very different thematically. It's a good thing I can just keep playing 2014 paladins in 2024 games when I play, because I won't be playing a 2024 paladin if this makes the final cut.It's litterally the same damage, using the same resource.
It's just a bonus action now.
Can't see the difference between expending a spell slot to smite and spending a spell slot to smite.No. You have to CAST a spell, which makes it very different thematically.
Or you can just houserule the 2024 version to not be "casting".It's a good thing I can just keep playing 2014 paladins in 2024 games when I play, because I won't be playing a 2024 paladin if this makes the final cut.
Your quoting a consequence of a proposed change I suggested, not a comment on the existing playtest material, which addresses the weirdness of a bonus action happening simultaneously with an attack. No other spells work like that.Why not?
As long as your didn't spend your bonus action on something else, if you roll a 20, just spend your bonus action to crit-smite.
Guess it doesn't work for reaction attacks, but meh.
Not sure what needs to be changed.Your quoting a consequence of a proposed change I suggested, which addresses the weirdness of a bonus action happening simultaneously with an attack. No other spells work like that.
You can't see the difference between simply channeling divine power to smite an enemy and taking a moment to chant a spell as a bonus action to smite?Can't see the difference between expending a spell slot to smite and spending a spell slot to smite.
Nobody used those. At least not in my group.I mean, the majority of smites where spells from the beginning.
So I'd basically have to house rule it back to the 2014 version and I can only do that as a DM. When I PLAY a paladin, I'd likely have to use the 2014 version.Or you can just houserule the 2024 version to not be "casting".
Not if they make a new type of action for it. To call it a bonus action means that it acts like bonus actions, which wouldn't be done in time to smite. They really needed to do like 3e did when it added in immediate actions to differentiate between those and free actions.Not sure what needs to be changed.
You need to hit first. And you will know if that hit is crit.
Then you deal extra damage. Extra being part of the same damage.
And yes. It's a new, reaction-like way to use your bonus action.
New is not a problem.
Not really.You can't see the difference between simply channeling divine power to smite an enemy and taking a moment to chant a spell as a bonus action to smite?
Ignoring some rules doesn't change them.Nobody used those. At least not in my group.
You are certainly free to do what you want.So I'd basically have to house rule it back to the 2014 version and I can only do that as a DM. When I PLAY a paladin, I'd likely have to use the 2014 version.
Nothing in the rules says a bonus action cannot be done in time to smite.Not if they make a new type of action for it. To call it a bonus action means that it acts like bonus actions, which wouldn't be done in time to smite. They really needed to do like 3e did when it added in immediate actions to differentiate between those and free actions.