You're talking past me. Go back and read what Ive said previously and then come back and actually talk to me based on what I said.
I've read everything you said, I just disagree with you on a fundamental level. From my perspective, you're effectively asking to give the ranger abilities with no cost.
You started off with talking about conversing with Awakend animals for favors. And I'm comparing that to talking to angels and gods for favors as a cleric or paladin. Because, in the end, I see it as roughly the same result.
They are mechanically, and thats what makes the difference. You can't try to take the "opinion" cop out on that fact; different mechanics do not feel the same, and that is only compounded when the fiction itself is different yet is trying to be conflated as though they aren't.
So, bringing up established differences in the core book is a "cop out." Right. And all the different descriptions in the spells themselves about how the components being ignored.
I mean, whatever happened to the "flavor is free" stans?
As I said in the Fighter topic, we don't need to "pretend" to be spell-less rangers. This isn't a zero sum in a video game where we only have what was programmed in.
We can just be, and its bizarre how resistant people are to just letting people be what they actually want to be instead of telling them to just go pretend.
You don't see that kind of dismissiveness going in the other direction. Speaking for myself, Im literally saying in this thread that things like Beastmasters and Monster Hunters can be their own classes; people who like those ideas should be getting their own classes that, as a result, will be deeper and far better capable of supporting those particular fantasies.
Trying to cram all of this into the Ranger robs all of them, including the Ranger itself, of their potential because there simply isn't enough design space to go around in a single class.
There's going to be one Ranger class. And 12 core book classes. Trying to pretend that you can just have both spells and spell-less classes with the name "Ranger" in the core is disengenuous. Because that's what this is all about. The 5eR core book Ranger. No one is going to be happy to wait for a future class that may come with what they want. If it ever comes at all, a huge ask.
I like the idea of a spellcasting Monster Hunter and Beast Master. And I don't think it dilutes anything when those are two of the pillars of what makes a Ranger, well, a Ranger in my opinion.
And, yes, I do see quite a lot of dismissiveness going the other way. Indeed, in many different subjects, including this one, and this very thread.
same spell, same components, no matter who is the caster, unless your (class)ability or feature says otherwise.
How about the very descriptions of the classes and the spell lists themselves. Or the descriptions in the spells. Or the fact that these are unique to certain classes.
There's a million details you're overlooking. Oversimplifying.
It says that Verbal components must be said in a firm voice
Firm voice does not equal yelling; indeed, it only refers to being confident and steady, no stuttering. So if you're accusing me of underexaggerating, well, people in glass houses shouldn't throw stones, because you're certainly overexaggerating. A firm voice is not incompatible with hiding.
also:
and this is casting pass without trace:
dont, know, sounds pretty loud to me.
Random youtubers translating a video game which is exaggerated for extra effect? That's not evidence of anything. Do you need to make grunts or go "Hiyaaa!" when making weapon attacks now? Because tthat's in D&D video games too. Or starting every combat with something like "You shall fall by my hand!"
Sometimes, things are in games because they make the game more evocative and exciting, not because its true to the source material.